TheDarkBoy
New Member
- Reaction score
- 3
Hi, im making a TD and i am looking for an advice. I have made a trigger that is supposed to show when you lose a life. Since i dont know how to make a one trigger that shows when each life is lost, i have made a couple. This is how i done it:
And:
Any ideas about why this is leaking?
Thanks alot .
Code:
Lose Life 49
Events
Unit - A unit enters Creep End <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Game - Display to (All players) the text: 49 Lifes Left!
Code:
Lose Life 49 Check
Events
Unit - A unit enters Creep End <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
(Lose Life 49 <gen> is queued) Equal to True
Actions
Trigger - Turn off Lose Life 49 <gen>
Thanks alot .