Is it possible to add damage to units through triggers? It only includes base damage and +green damage.
(Meaning that dealing the damage seperately doesn't count).
I tried removing it AND changing it into something still nothing happened. Maybe it has something to deal with older versions? Since i haven't updated to 1.24b.
Um, i don't think it's possible to change the death coil ballish animation (just tested).
Your best shot is probably triggering a healing wave/chain lightning if you want the same effects.
At the above post: I've changed it and nothing happens. Though i'll try again.
I've found something interesting while running around in object editor. It seems that Blood Mage model has special sprites to which are spheres attached. Other models do not have the sprite and if you attach sphere to any other attachment it won't fly around the unit. It will stop at the spot...
Lvl 1: -5% MS for enemies/+3% MS for Hero. Every 500 units travelled he stomps the ground for 30 Dmg in 300 AoE, causing the enemys to miss for 8% for 3 secs.
Lvl 2: -8% MS for enemies/ +5% MS for Hero. 500 units travelled he stomps the ground for 45 Dmg in 325 AoE, causing the enemys to miss...