Trying to make a cloaking ability that will be put on a zealot to activate at the same time charge would (the zealot won't have both charge and the cloak, but i want it to activate when charge would), have the same cooldown, be auto cast like charge is, and only last one or two seconds.
I'm...
Trying to make some AI for my custom races, but I can't seem to get them to work.
I need to know if there is anything I am required to have to make an AI work, triggers, anything in the AI editor that should be checked, anything NOT in the AI editor that should be checked, etc.
Whats the...
I'm trying to add a custom create corpses that only creates 3 abomination corpses. For some reason, now matter the radius I put, they do not form around the structure.
For example, one will be far away while another will be overlapping the building. It is as if the center of the building is...
I'm trying to use the AI editor and I came across a huge issue before I could even really start with the AI, I couldn't use custom heroes!
I've made my own race and wanted to use my heroes, but the only way I can see me doing this is by copying my heroes over the blizzard made ones (whether...
Is there any way i can make a flying unit leave a corpse? I don't mind if the corpse looks like a ghoul, i just want to make them leave one.
As well, is it possible to make a graveyard spawn a frost wyrm corpse instead of a ghoul corpse?
Is there a way to add the gold bag or bundle of lumber to models that are not workers by default. For example, having a ghoul carry a bag of gold.
Can this be done in the editor or do i have to edit the model in another program?
I want to make the berserker upgrade effect another unit in addition to the spearthrower. However, the baracks will not hide the new berserker unit portrait.
I have the Troll Spearthrower and the Forest Troll in the baracks, each with a berserker version. The Spearthrower is fine, but the...
I would like to change a few things such as idle peasants portrait, the sounds used for "Cannot place here" or "Not enough gold"
I have found a few sections in the gameplay interface to do this, but i ran into a problem. With most of these, if I change it, it changes for no matter what race...
Crappy title, oh well.
I want to make a structure that has a completed model of a naga building in mid production. Is this possible, and how would I go about doing this?
This is a noob question im sure but, i simply cannot find this ability. It is on the Makrura Deepseer and the ability spawns two Makrura Spawns. It works and all, but it does not seem to be in the editor anywhere.
I can simply make a new ability do the same thing, yes, but I would like to...
I created a map that, when a human player is Night Elf, they get Naga units. I added this to a melee map and everything is fine. However, every now and then a group of the Mur'gul slaves suddenly get slowed. This usually happens by gold mines and on rare occasions at multiple areas. Now other...
What must i change to classify a building to be a "Town Hall" so as to not get the, "You will be revealed to your opponents until you build a (insert races town hall here)" message. I am trying to make custom races that human players get, but computer players do not. I have basicaly copied and...
I want to make these spells able to target non-undead units but I don't want to use triggers if I can.
On a side note, is there any way to make a spell target only summoned units?
Thanks in advance.
I've gotten a bit tired seeing the typical Human, Orc, Undead, and Night Elf races, so I've decided to make some new ones.
My races I've got started are the Blood Elves (Human), Trolls (Orc), The Forsaken (Undead), and Naga (Night Elf). With the exception of the Trolls race, these have all...
Here's the deal, I want to make a custom spell based off of Control Magic. I thought everything was good, but then I tried it out and it wasn't working. I think it is because of the stats fields of the ability and I just don't understand them.
The fields I don't understand are:
1: Charge...
I can't find the trigger "Ally of Player X" I can only find specific players but this requires that I make multiple triggers that I just don't want to do. Mainly for conditions I need this.
Sorry, but I don't know how to post it in code so I was only able to post a picture. Anyway, this is...
I am trying to make an ability that makes the unit go into roots, uses the ability, then comes out of it. I am using the Ancient of Lore model to hopefully make the rooting look nice. I based the unit off of the Mountain King so that is would be a hero and I would have to change less.
Now...
It is not the editor, but rather the ability to change a specific units abilities. I have not been in my editor for a while, so do not have any clue what happened. The item editor is fine though, odd.
Any ideas would be greatly appreciated.
I am making a hero assault map (as I consider them to be) like DOTA (you select a hero and destroy the enemy base) and have a character who needs to transform from a hero type unit to another hero type unit. Well I have modified bear form to do this very task. The problem is, when the character...
I've been searching through these forums for over an hour now and finally decided to make a new post.
All I want to do is make a unit start in the game as the Demon Hunter (Demon Form) model. The black version with hooves, wings, and shoots fireballs? I have tried going to Layer- Units- Night...