yogg 0 keepers 25 man hard mode..yes i have done it...once...And there was one person left...a hunter which did like the last 3k on him to down him. That hunter has like 1-2 hits left before he died aswell, so it was super close.
Sartharion 0 drakes down 25 man hardmode...just dont do it...
Ok, if i have an ability that makes a unit use mirror image, and make it do 50% of the Heroes damage, will spells also do 50%? Or is it only normal damage?
Ability Help
Im having a problem with a few abilities on this hero cuz im a nub like that.
1. Spiked Net. The hero throws a net full of small spikes at the target. If the target it hit it is snared for 1.5, 2, 2.5, 3 seconds. If the player tries to move the unit (by right clicking) It...
Then you should keep it until the fourth, then remove it after, unless a spell will be used in that exact spot at a later time, it just depends how often it will be used.
It depends, If you are using it for a location, then it is fine, but if you are using it to say, spawn a dummy unit for a spell, just leaving it there will cause leaks once more and more pop up. So unless you use the exact same spot many times, it is better to just remove it.
Well, think of it as like, there is a rope attached to the cloud and to the hero. It would slow down as it neared the center, but the momentum would keep it going, but it wouldnt go out as far, so on and so forth it would keep going smaller and smaller distances until it stopped on the heros...
Ok, this is about to make me rip my hair out cause i cant get it to work. Ok, this is a hero for an AoS. She is an Aeromancer. Her passive is that she has a cloud that follows her, but it moves like it is attached to a bungee cord...like if she is moving forward, if she stops the cloud will...
I'm trying to make a TD, but every time the monsters spawn they go halfway down the lane and then go back to the start position. What's wrong?
(P.S. It's a solo relentless TD, so each person has their own lane.)
Ok, I have an ability that I can't figure out how to goet to work. I want my hero (Blademaster of the Blackrock Clan is model...idk if that has anything to do with it) to blink to the target, strike it, and blink back to where it was. Help?
Healing Wave: Heals the target and all allies within 300 range by 1.5x the Druid's Intelligence.
Extra: It is intended as a dungeon/close quarters spell.
Cry of the Wolf: Increases the damage, attack speed, and movement speed of all heroes near the Druid.
Level 1: Damage: 15%, AS: 5%...
I know this is probably an easy question, but how do you get a unit to shapeshift? Do you just base it off of an ability like Bear Form or Metaporphosis, or is it triggered? (I want it to last forever and you be able to switch forms, like a Druid in WoW).
I was creating a shapeshifter hero for my game, but, right after I made the custom units for the forms (Before the abilitys/triggers for it), I went in to test them. As I was playing, I noticed that none of my triggers were working. What did I do?:(