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  1. M

    Problem with variations

    Okay im making a map where i need my unit to build a wall. It's a snow map, so im trying to use an Ice Rock Gate as the model. Since there's two directions, horizontal and vertical, im using two different buildings. But i can't get the second one to horizontal, since they both do vertical. Where...
  2. M

    Map idea

    I need a map idea. I'd really like to add castum abilities into it, with custom heroes and/or units. I dont want it to take forever, so a massive RPG is out of the question but i'd really like to do a small hero vs hero or hero game. All ideas appreciated! will give credit.
  3. M

    Help with ability like Wisps' Spirits!

    Im trying to create an ability like Wisps Spirit orbs, that spin around the caster and explode on impact with another unit. Now i made it work by using a unit variable array, and setting each orb as a array to that variable. But that only worked for one hero, and i didn't feel like making 8...
  4. M

    Clearing ability variable??

    i need to clear an ability variable. i have four of them need clearing, spell1, spell2, spell3, spell4 and they are all arrays. they're used by Triggering player, but i can't find anything about setting them to no ability
  5. M

    Which is easier?

    I'm making a spawning trigger, and im making it so that every 5 seconds of gametime, if the spawned unit hasnt been attacked, it is removed from the game. I want to make it so that the unit is capable of changing ownership too, so i dont think expiration timers will work here. Is an...
  6. M

    Save/Load HELP PLEASE !!

    Okay so, im having intense trouble here. i've tried for 3 days straight to figure it out, but i just cant :( Im making a pokemon map, max pokemon is 6. I used a default save/load trigger set, which allows saving group amounts of heroes, and it works perfectly. But the problem is, to summon...
  7. M

    Save/Load HELP!!

    Okay so i imported AceHarts Save/load map, didnt touch a thing. it is enabled, but when i save it, it says "expecting a name" and highlights the custom script. All the variables are implemented, so what am idoing wrong? is there something i missed because i read the tutorial from start to...
  8. M

    Save/Load Help

    Okay im making an RPG with multiple heroes, and for the past hour i've searched all the internet for a Save/Load that saves multiple heroes, instead of just one, but i've had no luck at all. Does anyone know any? or do i have to make my own :(
  9. M

    Gameplay Interface

    Hey there. Now i've been searching and reading all the tutorials on thehelper, about editing game interface. i been trying to edit the upkeep section, and it started off well but now its giving me a hard time. I currently have: Gold Income Rate: New players see the |cffff0303Quest...
  10. M

    Trigger Help Please!!

    Okay so basically, im making a pokemon map and its going swell. I thought i had everything down, then i remember releasing pokemon. Im currently doing the trigger now, but i have literally no idea how to. This is my catching pokemon trigger: CATCHING Events Unit - A unit...
  11. M

    Ability Tooltip help!

    KK so one of my abilities is similar to Troll in dota's attack speed bonus (passive), and a spell that increases damage on each attack a unit does, then resets after 15 seconds. In object editor, i want it to show the amount that its increased, so i put "+<A031,DataB1> Damage." for the first...
  12. M

    Leak Help

    Heyy :) Im fixing up some leaks for my map, and the one leak pointed out by Leak Check v3 is confusing me. My trigger is: Thunder Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Thunder (Unit-type of...
  13. M

    Path Blockers? wth?

    Okay so i have been using the leak checker and everything is fine apparently, but now when i test it, my unit is blocked by reoccuring path blockers. Its not a unit, it just seems to be a random path blocker that spawns every few seconds at the position of my unit. Any ideas of how to fix it...
  14. M

    Leak help!

    okay so im making a pokemon map yeah, and all my spell triggers are in array eg, Point array. when i use "Custom script: call RemoveLocation(udg_reversalpoint)" it comes up with an error because the variable is array. whenever i put in reversalpoint(1), it doesn't work still. basically...
  15. M

    Trigger Help.

    Okay so i made a trigger so that when a unit casts an ability, it creates a dummy with the missle affect which travels in a line. Now it works fine, except if your facing the opposite way that you casted, the dummy goes a different way to the point you selected. This is the trigger: Casting...
  16. M

    ability problem (trigger)

    okay so im not very new to maps making, i been doing it for a while now. Im currently making an angel arena, and doing Naruto as a character. Now i figured that you had to create a dummy and make it use wand of illusion on the main unit to create more then the maximum 9 clones, however for...
  17. M

    Sheep Tag Triggers help?

    yeah so the whole map is fine.. But then when i try to make "delete last farm" trigger, its not working for me. I dont know where to start. I tried to make it so that Event A unit finishes construction. Condition Action Add (constructed structre) to DeleteLastFarm...
  18. M

    Experience on hero problems??

    Okay so i put the max level of all the heros as 10,000. But for some reason, the heros dont get past level 5 with 1400 xp. Iv tried everything but it just stops there and doesn't move.. A little help please?? :(
  19. M

    Alliance/enemy help please!

    Okay so iv made a trigger so that when a random player is picked, he/she recieves a unit, but i want to make it so that the player picked becomes an enemy to the rest of the players. How do i do that?
  20. M

    Spawn Creeps Help?

    Okay so i want every 2 seconds of gametime, i want a random pokemon to spawn in a particular area. So i put Set GrassPokemon=Unit Of type Bulbasaur Set GrassPokemon=Unit Of type Ekans Etc to put the pokemon in a unit group. But then when i put "Pick Every unit in GrassPokemon and do (Unit...
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