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  1. GetTriggerUnit-

    General More Americans Continue to Accept Creationism Than Evolution

    The percentage of Americans who believe God created humans in their present form within the last 10,000 years is about the same as it was 30 years ago, a new survey indicates. Today, 46 percent of Americans accept this creationist explanation for human existence, a negligible change from the 44...
  2. GetTriggerUnit-

    Tips and Tricks in order to improve!

    Hey, I just felt like I could share some tricks and tips in order to improve to the game. I'm not a pro player, just a regular player that love the game. I learn everyday about the game and I have no doubt that I get better and better everyday. I follow the competitive scene and the community...
  3. GetTriggerUnit-

    Guide - Jungle Nautilus

    Jungle Nautilus - SBSTP Hello! For all your fellow League of Legends amateurs this is my jungle Nautilus guide. Short Intro Right now, I would consider Nautilus as "over powered". This big guy has a ton of crowd control. Firstly, his passive makes it that when Nautilus attacks a target, he...
  4. GetTriggerUnit-

    JavaScript Projects - An Idea

    Hey everyone! Recently, I've been working on really massive JavaScript based projects. And I have of course encountered the usual issue when handling big JavaScript project, maintaining and organizing code. That brought me to think: is there a solution to maintain and organize code? Is there...
  5. GetTriggerUnit-

    Sci/Tech jQuery plugins deleted

    "We’d been planning on replacing the original, spam-ridden plugin site for quite some time In the process of deleting on the spam, all the plugins were deleted and we didn’t have a recent backup Instead of burning cycles keeping the old site on life support, we decided to make a clean break and...
  6. GetTriggerUnit-

    Dual monitor=> Dual background (Windows 7)

    Hello everyone! I just bought a new monitor (dual monitors, now) and I was wondering if there is a easy way to set up two different backgrounds? I'm using Windows 7. (Btw) I hate third party software, I'd rather have a native way or half native way ( like a 3840x1080 picture for instance, I...
  7. GetTriggerUnit-

    HTML5 WebSocket

    Ok, so I have a problem. I see the connection message on the server side but not on client side. I (obviously) use Chrome. I see the disconnect message (on client side) when I close the server. Client side: <html> <head> <script type="text/javascript" src="../jQuery.js"></script> <script...
  8. GetTriggerUnit-

    Error

    I have downloaded everything that is needed for phase 2, but I can't play at all. Any clue?
  9. GetTriggerUnit-

    Spoiler Demo

    Hi! I was bored this afternoon and decided to work a bit of Javascript. Here's was I did! Test it out on my future website! www.sc2tools.tk Test.html <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <title>Title</title> <script...
  10. GetTriggerUnit-

    [Tool] - World Editor Language Switcher

    World Editor Language Switcher An Old project that has finaly been made. Languages Available: French English This little tool allows to switch the language of your world editor. #1 You need to download the tool (10KB). #2 You need to download the files in the language you want (~80KB). #3...
  11. GetTriggerUnit-

    Damage doesn't work?

    private static method onInit takes nothing returns nothing local trigger t = CreateTrigger() call Damage_RegisterEvent(t) call BJDebugMsg("AnyUnitDamagedEvent registred") // Nerver displayed call TriggerAddCondition(t, Condition(function thistype.Cond)) call...
  12. GetTriggerUnit-

    OneTimer map?

    I was passing time and got the idea of a map which needs sereval timers but can run all of em on only one timer. I came up with this code. I know it could be better, thats why I'm posting it here. It would need Array recycling, I know. I tested the code at low and high periods with sereval...
  13. GetTriggerUnit-

    World Editor has changed?

    I was doing some object editor and saw that, it's kind of faster than before. When I was changing some fields, before, it was long before it completed the change. Now it's instant. Is it me or that's true?
  14. GetTriggerUnit-

    Ability that reduces damage taken (not magical)

    Is there any ability that reduces damage taken (not magical damage)?
  15. GetTriggerUnit-

    vJass Tutorial Videos (Good idea?)

    I have searched for vJass tutorial videos and saw that there are no good videos to learn a vJass. I believe it would be nice to have tutorial videos on vJass. When learning a language, videos are always useful and for me, they help me to learn faster than if I was reading text. Would...
  16. GetTriggerUnit-

    [Tool] - Fast vJass.

    zzzz constructive post zzzzzzz ok enough. flush plox
  17. GetTriggerUnit-

    Snippet Timed Resources.

    This is a very simple snippet that allows you to periodicly add resources to a player. /* TimedResources v1.0 This is a very simple snippet that allows you to periodicly add resources to a player. -How to import: * You first need to get...
  18. GetTriggerUnit-

    [C++] Ide question.

    Is there any IDE for C++ which allows to do Win32 projects (WindowsForm) in GUI? Like NetBeans allows to do with Java. :)
  19. GetTriggerUnit-

    =Go, google's programming language.

    Google launched it's own programming language. They say it's very fast. They demonstrate it in a 59 mins video where they compile a 6k lines code in .2 seconds. They also explain how it works and how to use it. It's a mix of Charp, C++, Java, Delphi and Python. They take the best from each...
  20. GetTriggerUnit-

    Hashtable recycling, well done?

    For my map, I'm using many hashtables so I though that making an hashtable recycling snippet would be nice. Now, I need to know if it's well done. Comments? library HashtableUtils initializer init globals private constant integer MAX_HASHTABLES_ALLOWED = 500...
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