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    Moon Well - "filled with water" effect?

    Just modify the replenish ability not to give mana/life, but still keep the art effects.
  2. T

    how to auto spawn units evory few seconds and income to

    Not really the same for units as you need to check what building the player has... A few If/Then/Else checks in a trigger would work but it's a bit unwieldy, and I'm not sure of your experience with WE, so the more complicated thing might get out of hand for you.
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    Megaskill suggestions

    Truthbearer: Knightly hero with holy magic. Good at combat and dealing damage to the enemy. Has a hidden dark side... The Darker Side Randomly Converts 20 (You could change it) of an target enemy's units to your team. As for the Magmatar(?) a large permanent stat boost to strength would...
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    how to auto spawn units evory few seconds and income to

    Income Events Time - Every 2.00 seconds of game time Conditions Actions Player Group - Pick every player in (All players) and do (Actions) Loop - Actions Player - Add 10 to (Picked player) Current gold Like that
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    Hero spawn timer

    http://world-editor-tutorials.thehelper.net/revive.php Look there, also I'm sure a bit of searching would have turned something up.
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    Reducing size of a unit?

    Depending on how smooth you want the shrinking, you could use some small 0.03 waits in your trigger, or use an even faster timer. So something like Animation - Change (Unit)'s size to (90.00%, 90.00%, 90.00%) of its original size Wait 0.03 Seconds Animation - Change (Unit)'s size to...
  7. T

    Mana Touch?

    Ummm... How about adding negative valus to mana burn? That should work (unless mana burn doesnt work like that).
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    Devotion aura gives twice the armor it should

    Reduce the armor bonus by 1/2?
  9. T

    Detecting the local host.

    How would I detect the local host? I have tried to find something on this with no luck. How would I pick the player that is the host of the game? I would like to know so I could add him to a player variable named "host". So the maker could be on either team and still pick the game mode.
  10. T

    Map Protection from Input cheat packs

    I lol at you, I a member there and I can hack maps 2 seconds flat, even yours noob. I can change the activator from cheat to -whatevernooblookedihaxxedyourgaymaplol
  11. T

    Need assistance with a damage trigger.

    Thanks.... :banghead: Spell Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Channel Actions Advanced - Create a special effect circle around location (Position of (Casting unit)) with radius 500.00 with 24...
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    Need assistance with a damage trigger.

    How do I do that thing where I turn the triggers into text so i can post them here? :o
  13. T

    Need assistance with a damage trigger.

    I don't think that will work, the spell is instant cast.
  14. T

    Need assistance with a damage trigger.

    I'm messing around with a heavily trigger based spell and I want the damage to go only to enemy units (Duh) and I don't want to say, and damage green and damage pink.... So yeah.... Help Please!
  15. T

    SKill that changes primary attribute

    Umm.... Isn't that what I just said?
  16. T

    SKill that changes primary attribute

    I don't think that thats possible, but what you could do is make 3 of the same hero with different primary attributes and change the hero every time. But that would be a pain.....
  17. T

    model help

    Well, first, requesting isn't going to help you get what you want, use Google, because that will. Second thing this forum is for the World Editor, not 3DS Max...
  18. T

    Ability triggering help

    Really, sh*t, I thought my idea may have worked.... Isn't there another way to turn off collision?
  19. T

    Ability triggering help

    Hmmmm, you could give the unit locust, it makes him invulnerable and non-colliding with other units, and give him a permanent immolation that deals damage and remove it when he gets to a point. To add in the stun effect, what you could do is a unit acquires a buff event then set the buff to...
  20. T

    how to create a region to hero stand and up level in every 60 seconds....

    This may sound like a stupid question but is call DestroyGroup(udg_TempGroup) to prevent memory leaks?
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