hi, right im tryin to do a low quality loading screen, and iv followed all the tutorial to the letter but i just get a black screen at the loadup :S
would u be able to tell me exatcly what to do as im kinda noobish ;)
thx
Ellspeedy
as others have said, simply follow these instructions:
object editor > abilities > holy light > level 1 - stats - targets allowed > uncheck 'not self'
the level 1 - stats .... is near the bottom of the list
=)
hey =)
i have a td map and i have an issue with a creep having mana shield.
in short, the map has two teams of 3, who can each send creeps to the other team. when the creeps are sent the change ownership to player 11 (for team 1) and player 12 (for team 2).
one of the creeps i want to have a...
basicly i have a td map, and around the edges there is a cliff. in some places i can build right next to the cliff (on the lower level i mean) but in other places i have to leave a gap to build.
this becomes a pain when building a large maze and then u get stuck becos u cant build next to the...
sorry? what do u mean?
basicly theres a hero arena every 3mins and the winner was guna recieve 1 wood which they could buy different items with
what do u mean use a variable for that?
im just wondering if 100k is the max gold that anything can cost? cos i dont want to have to use wood for big units cos i wana use that for something else...
when u say variation what exatcly do u mean? becos if i pick: Dungeon Tree Wall <Variation 1>, Underground Tree Wall <Variation 1> it still goes white??
im trying to make a hero that has a tree for the model (dont ask why :P ) but whenever i select any tree from the list of destructables for the model file it comes up as a white tree with no colour at all? any ideas why?
thanks in advance
ermm that didnt quite work, i want it to be a melee ability, so a melee base would work easier? if u can find a melee based ability without the DOT thats fine aswell
aaa dw m8 iv sorted it =D
Red MK
Events
Unit - A unit enters Red hero <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Mountain King
Actions
Unit - Add Storm Hammer to (Triggering unit)
Player - Make Mountain King Unavailable for...
ok thats the one im looking for =D
however i need the event to be
event - player selects (as in buys it from the building) <insert hero here>
but i cant find that?
ideas? :)
aaaa i think i c what u mean about the abilities thing =)
and yeh thats the sort of trigger i was looking for but i cant find it either =( lol
there is a way though cos iv seen it in maps :)
well u cant put a hero ability into the normal ability field so thats out the window :P
but the trigger works fine =D
cheers m8
oh yeh and one last question :P
in my hero tavern building i want it so that when a hero is chosen it is removed from the building so that he cannot be chosen...
yeh iv done all that but thats not the problem :P
instead of the player having to 'learn' Vanish as a level up point i want the hero to automatically have it as an ability...get it? :D
iv got another question now, and its basicly the same idea so im guna post it in the thread instead of creating a new one.
i have a building where players can select a hero from. now each hero has a custom ability and il use the Blademaster (since he was the original idea of this post) as an...
yay! thats the one! :D but yes i no what u mean...very annoying...and to make it worse if u want to place the unit on the map u have to change the player to neutral-passive..... wats the point seriously! lol
anyways thx m8 :D
EDIT: oh sry i didnt see Mr Joke, i didnt c u posted it b4 :P thx...