yes it has one lvl =)does that windwalk have more levels or its only 1 level ?
Trigger:
- PickHero
- Events
- Player - Player 1 (Red) Selects a unit
- Conditions
- Actions
- Unit - Create 1 (Unit-type of (Triggering unit)) for Player 1 (Red) at (Center of (Playable map area)) facing ((90.00 - (45.00 / 2.00)) + (Random real number between 0.00 and 45.00)) degrees
- Hero - Learn skill for (Last created unit): Wind Walk
Perhaps something like this? <_<
P.S. Mind not the angle facing, that's just something that has the unit face a random angle in a general area.
If you keep it in the Abilities - Normal field...the hero will have it automatically.
Triggering wise you could use:
Trigger:
- Trigger1:
- Events:
- A unit enters <Your buying region here>
- Conditions:
- Unit type of (Triggering unit) Equal to <Your unit type here>
- Actions:
- Unit - Add <ability> to (Triggering unit)
...event to trigger the addition of abilities to a unit.
well u cant put a hero ability into the normal ability field so thats out the window
but the trigger works fine =D
cheers m8
oh yeh and one last question
in my hero tavern building i want it so that when a hero is chosen it is removed from the building so that he cannot be chosen again...any ideashow to do this?