Ok so here is the trigger
Lightning Ball
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Lighting Ball
Actions
Set Temp_Pos[1] = (Position of (Triggering unit))
Set Temp_Pos[2] = (Temp_Pos[1]...
First of all to say Hi to everyone.
Now i have gotten a great and kinda-unique idea for a Warcraft 3 mini-game (map).
I need people that are devoted to map-making , editing and constant updating.
I am preaty bad with JASS and some of my ideas could (i guess) be only developed in JASS.
So i...
How to make when someone sell some specific units instead of getting income that is specified in Point Value he lose income ?
I tryed changing point value to - but its not possible ?
I need a trigger that when runned will change special part of terrian to other type , can this be done!
And when i say special i mean it should be "2x2" , more like tutorial for mazing if you know what i mean!
Hi i want to make skill , so when it is used it create aura that will increase towers dmg , can someone help me ?
And it should work in some preaty big regions , i allready have defined regions ,i only dont know how should i made it ? Thanks
I made some towers in my map , that have limits to be builded but the problem is that that is limit on whole map not only one player ,how can i fix this and limit only per player and not all who use that race?
Hello , i want to ask does anyone know can be certain action destroyed for exemple
So i want to destroy a certain action , when player leaves so it dont update it stats and change his name or his name color ? How to do it?
I am wondering , is anyone willing to put out a little of work and try to resuract very good and great map ?
Maybe some of you didnt heared for it , its Tower Wars and its greatly playable among GGC/BNET.
Map consist of 2 teams each having 3 members!That build tower to defend from enemy...
Ok here is a triger for income
Set Income[(Player number of (Owner of (Buying unit)))] = Income[((Player number of (Owner of (Buying unit))) + (Point-value of (Sold unit)))]
and here is income update triger
Income Update
Events
Time - Every 15.00 seconds of game time...
Ok here it is , i got problem . i need help , so i have variable Income witch is Integer array 6[players]
And now , only 2 player can send units [ like in tower wars]
So for exemple yellow send units in his team there are 2 other players...
The income should go 100% to yellow and now other...
I need some more help , so now when someone buy builder ,i want that builder to be removed from tavern and moved to specific region on map?
Anyone know how?
Thanks
How can i change building size?
Not the place it take on editor but to make it look smaller, for exemple :
Circle of Power [small one] i want to make it double small than it is now?
How to do that?
Hello, i have made a mercenery camp , and now i give it to be yellow property, now what i want is , that none other of allays recruit units from there and that yellow dont need nearby patron to buy the units from there?
How to make this ?
Thx
Hi , i need some exemple how should triger work to send units.
There are 2 Team...
So for exemple ... when blue hire unit it will spawn at orange.. now what i need is triger to menage that..
and one more thing ..triger to menage income , pls if anyone is viling to help do it in gui , thx