Okidoki :D I made the map, just basic with very weak terrain but, in many pieces so I know there stuff are going etc.
I will try triggers later on...
But how do I make like
Cavalry weak to spear
Swords and Bowmen weak to Cavalry
Mounted Archers weak to Swordsmen
etc etc.
Thanks, well then I will start playing around.
by custom script, what do you mean then? I know only of that remove thingy that remove leaks or something... more of that?
Well I want to make it myself, just that someone could guide me the right way ^^
Hai!^^
I was wondering if anyone knew the "Space Command" system, how it works. Is it by GUI? Or JASS... if its JASS I have no chance..
The Space Command, have this coordinate system, where the "planet" are a square. And they use X & Y. At the start you are given a random spot, and you can...
Hm, I will try that when I get home..
But good thanks..
Never tried that, never touch anything that has range, beside attack range.. but still fail at that.. but good idea im going to try it out :D nothing to lose ^^
Thanks for helping me out :D
Uhm, the defense aura, how to give it only to defense unit.
And how to make sure the tower isn't too far away from the HQ.
And all those soldier buildings, if I upgrade them do I have too make new units for them... like faster... or can I edit the building somehow? Or trigger it? And how the...
Hai! ^^
I want to make this game, where u start with a settler and build a HQ then start build troops and fight each other. But these are the buildings;
Village Headquarter
1 HQ for one settler, so I though of removing the settler when building the HQ, we can train workers and settlers at the...
I think it's dying slowly, well haven't been there for years... many friends quited cuz of WoW ... Well only been playing wc3 with lan with few friends. But I really look forward Warcraft4, heard that it will start making after sc2 is done... so 2 parts left :D
I tried, everyone on 1 force, then remove everything, allied, allied victory etc. everyone is on team 1 but, they are all enemies, and we can't change to team 2 or 3 etc.
Well okay I will lower the grunts, but huntress is tier 2 not tier 1 xD
ty all for answering ^^ time to create those triggers then xD and edit the units ^^
Hay! ^^
I need help with balancing units, I don't know how to do it.
When the games start you get 5 units of what race you picked,
orc = grunts, human = footmen, undead = ghouls, night elf = archers.
The archer always get owned, so I think about changing them for an another unit that...
I made it like this xD wow I have learned a lot from you Jomik xD
But I think I have done something wrong >.< it doesn't work...
Set Up
Events
Map initialization
Conditions
Actions
Set tempPoint = ((Player((Integer A))) start location)
For each (Integer A)...