Hay! ^^
I need help with balancing units, I don't know how to do it.
When the games start you get 5 units of what race you picked,
orc = grunts, human = footmen, undead = ghouls, night elf = archers.
The archer always get owned, so I think about changing them for an another unit that is melee too, but night elf doesn't have tier 1 melee units. So what to do?
And the Grunts, always win. I know the orc has the best ground unit but it must make the other somehow possible to win too, so should I make them weaker, or make the others stronger?
Ghouls, maybe I could make that i will spawn 10 Ghouls instead of 5, would that help? or does that mean they will be for many?
Footmen are ok against undead, but when they fight against grunts, they have no chance, but that's normal...
Well that was the balance. Now for the AI, should I use the AI editor or triggers? I want that the AI should move their units and kill the enemies.
I need help with balancing units, I don't know how to do it.
When the games start you get 5 units of what race you picked,
orc = grunts, human = footmen, undead = ghouls, night elf = archers.
The archer always get owned, so I think about changing them for an another unit that is melee too, but night elf doesn't have tier 1 melee units. So what to do?
And the Grunts, always win. I know the orc has the best ground unit but it must make the other somehow possible to win too, so should I make them weaker, or make the others stronger?
Ghouls, maybe I could make that i will spawn 10 Ghouls instead of 5, would that help? or does that mean they will be for many?
Footmen are ok against undead, but when they fight against grunts, they have no chance, but that's normal...
Well that was the balance. Now for the AI, should I use the AI editor or triggers? I want that the AI should move their units and kill the enemies.