Search results

  1. N

    Inventory Background models

    In a few videos of custom unit inventory systems, I've seen some that use a particular type of model for the background. Instead of using a 3d animated model of the particular unit, They use a 2d, non animated silhouette of the unit. I can't seem to find them in the editor, leading me to believe...
  2. N

    Heroes?

    Just wondering if anyone has tried to make some custom heroes(like in wc3) yet, and if so, have you had much success?
  3. N

    Disappointed by Zerg

    I was just invited to the second wave of beta testing and after playing a few rounds as zerg, im disappointed. I feel that they've moved away from the "Swarm" motif that had originally made the zerg my favorite race. Now there a lot more micro-managing involved, and the overall cost of units...
  4. N

    Keeping units together - Alternative to Unit Leaves Region... Why won't this work?

    I have a watchman type unit that is supposed to wander, but obviously not too far away from the town it is guarding... I didnt want to have to create a bunch of regions and then move them to the position of the watchmen everytime one is trained... so i gave the town hall an aura and had it check...
  5. N

    Building Upgrade - Will triggers still refer to the same building if it upgrades?

    I have a trigger set in place for a town hall, if it upgrades to a keep or castle will the trigger still refer to it or is it considered a different unit? Edit: Tested and Yes, It still counts it as the same unit.
  6. N

    Channeled Heal Spell like Bandages in WoW.

    I'm trying to create a channeled healing spell that is interrupted if the unit is attacked, or the unit it is healing is attacked. is there already one in the game that i'm jsut not thinking of?
  7. N

    Looking for help on my Project (See Desc/Demo Map)

    My "Simple idea" evolved into a much larger project with ambitions greater than my current ability and I could use some help. Let me start by explaining the basic premise: I want to create a style of gameplay that is focused on squad tactics, Set into a large scale war. So far the scenario is...
  8. N

    Run Ai Script: Custom AI Comands?

    Run Ai Script: "Value this area higher" If any of you have done some editing for starcraft you may remember these custom scripts that were included... They were different from Regular AI scripts in that they were very specific in their directive, IE "Value this area higher." Anyone know if...
  9. N

    Easier way to do this trigger? (assigning custom values to units in range of unit)

    What i need it to do is to pck every Unit type - flag in the map area, assign it a random custom value, then assign that same custom value to all the units within a certain range. Basiclly a way to associate all the units with a certain "Town." What i have now, works... but sometimes it skips...
  10. N

    AI Question - Focus on expansions rather than Main base?

    Let me start off by saying I know nothing about the AI editor, but i am quite good with triggers(which is why i haven't really had to mess with the thing until now.)Also, let me explain how my scenario works and why i think i need to customise the ai. I've removed farms from the game...
Top