2 questions - animation and AI

warpo

New Member
Reaction score
5
Ok, i got two questions. 1 can a unit be paused in mid animation? I want to use Malfurion in one of my cinemats and part of his death animation is down on his knees... I need that but to stay still. And the next is if anyone is good w/ AI, how can I get an enemy AI to attack a specific player? Is it in the Ai coding or is it a trigger? I have three players on the map, Me, the computer, and my allie who is comp controlled. I want the computer to atack only my allie and I have to reach them in time because I have them set with a weak AI. Any clues anyone?
 

Sil3nt

SUP?
Reaction score
134
The animation can be paused by using this trigger
Code:
Animation - Change Peasant 0000 <gen>'s animation speed to 0.00% of its original speed
Im not sure about the ai question
 

Knight7770

Hippopotomonstrosesquiped aliophobia
Reaction score
187
This isn't an AI; it's a trigger, but it might work for what you want.

Code:
Actions
     Make Player 1 (Red) treat Player 2 (Blue) as an Neutral

You would substitute the enemy computer's name for either Player 1.
I hope this helps :D
 
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