N-a-z-g-u-l
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I want a tree to look like a stone, so you can go there for earning wood, in this case i will edit it to another ressource, but thats the basic... I copied a tree and changed the model to a stone, which is also there in the Ashenvale Rock, but it doesn't display... If you edit trees there is an extra row for textures, where you can enter the texture for your tree... Is there a way to display the stone??? And i want it to carry more wood, for example 500 or something, but how does it work? another thing is that i want only 6 units to work at this stone... if it's impossible, is there a way to add ressources to the unit who attacks the stone? to the unit, but not to the player... but it will be better if this is a normal tree only with an other modell, so my question ist, what i have to enter there in the texture row? i think the rocks must have textures, too, but i dont know the filename...