1cRaZyFooL
Gone but not forgotten
- Reaction score
- 10
I messed around with the triggers trying to make it so a unit can't move when they use a ability. So I based a ability off of bear form and made a trigger.
Events- Unit begins casting a ability
Conditions-Ability equal (Fool)
Actions- Reduce(or something) movement speed to 0 for casting unit
Something like that, is it because I chose bear form? I dunno?
Events- Unit begins casting a ability
Conditions-Ability equal (Fool)
Actions- Reduce(or something) movement speed to 0 for casting unit
Something like that, is it because I chose bear form? I dunno?