Hi,
I was bored so I decided to make a wc3 map. I was lazy and made some basic spells by just changing the values, etc. on default wc3 spells. I'm aware that you can just change the weapon/armor types of the monsters in order to implement elemental weaknesses. However, I'm not sure how to go about putting in weaknesses for these non-triggered spells.
I'm going to use pokemon as an example (hopefully you guys know a bit about them). OK, so fire is weak against water. Let's say I have a water pokemon with a water type spell and im casting it onto a fire pokemon. How would I trigger in dealing bonus damage to the fire pokemon? I'm using GUI btw.
Thanks,
Nimblest
I was bored so I decided to make a wc3 map. I was lazy and made some basic spells by just changing the values, etc. on default wc3 spells. I'm aware that you can just change the weapon/armor types of the monsters in order to implement elemental weaknesses. However, I'm not sure how to go about putting in weaknesses for these non-triggered spells.
I'm going to use pokemon as an example (hopefully you guys know a bit about them). OK, so fire is weak against water. Let's say I have a water pokemon with a water type spell and im casting it onto a fire pokemon. How would I trigger in dealing bonus damage to the fire pokemon? I'm using GUI btw.
Thanks,
Nimblest