Ai Attack Groups

pantrygirl

New Member
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attack wave1-build 2 swordsmen, 1 archer

attack wave2- 3 spell B, Thrower, Piest

Attack wave later on/loop- 6-7 archers, 2 throwers, 6-7 sorceress' 5-9 Swordsmen

I am having trouble on the building tab of theese groups. They would take up way too much supply and i don't know what conditions to put in to pick the unit needed for that particular wave. I also don't know how to cut off the earlier waves from the newer bigger ones in the repeat waves box.
 

WolSHaman

knowledgeably ignorant
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So what you're trying to do is get waves to spawn for something like a hero defense? If so, just add an integer that increases periodically, and then have a series of if then statements, checking what the integer is, and creating units accordingly.
 

pantrygirl

New Member
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No, I'd like to make a campaign AI for a map I have. I'm good with trigger spawning and training. But I can't Make and AI with different waves. Thanks though
 
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