Hello again, for my hitman hero, I want to make a spell like evasion. The effect is that when an enemy misses because of evasion, they take damage. I was wondering if a trigger like this would work. Im about to test it.
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Evasion
Actions
Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing 30.00 damage of attack type Spells and damage type Normal
Thanks for the help,
rtatpi
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Evasion
Actions
Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing 30.00 damage of attack type Spells and damage type Normal
Thanks for the help,
rtatpi