Max
New Member
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The theme of my map is Hero-Defense
Which means if the Main Building dies its Game Over
So I've made a trigger like this one:
The Main Player in my map is Player2
So that when one attempts to type a cheat it will automatically kill the Main Building
Only problem is the trigger doesn't work
Please help...
Thanks in advance
Which means if the Main Building dies its Game Over
So I've made a trigger like this one:
Code:
Anti-Cheat
Events
Player - Player 2 (Blue) types a chat message containing [COLOR="Red"]whosyourdaddy[/COLOR] as An exact match
Conditions
Actions
Unit - Kill [COLOR="Red"]Main Building 0000[/color] <gen>
So that when one attempts to type a cheat it will automatically kill the Main Building
Only problem is the trigger doesn't work
Please help...
Thanks in advance