Any ideas how to change Bounty art from Gold to Lumber ?

JuffoWup

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So basically, how to chance the bounty art from yellow ( Gold ) to green ( Lumber ) ?

To be more specific, the game doesn't show the art of say +2 lumber bounty
when you kill enemy unit, even though the amount is added to the
killing players lumber amount.
 
Well, if it isn't doing it on its own (the text), why not just rig up a simple texttag for when a unit is killed?
 
The green text comes up if you use the "bundle of lumber" item, so, it's longwinded, but you could make different versions of that item (for different lumber + values) and then give them any unit with an inventory owned by the killing player (in theory the item is a powerup so it will never be detectable by the player, they should just see the +(whatever) green text come up).
 
Oh Bugger... it worked fine, except the goddamned green numbers of +whatever is shown to everyone.. I know I'm being picky but is there any gizmo to make the "bountyart" of green digits shown only to the player who gains the bounty ?
 
You need to getlocalplayer and only show it to that player. I think this may involve hiding it after creation if it shows it automatically when creating a tag (can't remember).

Only things that don't change the game state like showing/hiding the tag are safe - you can't create the tag for a single player or it'll desync.
 
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