Unit - Cause (Triggering unit) to damage (Triggering unit), dealing (Real((Intelligence of (Triggering unit) (Exclude bonuses)))) damage of attack type Spells and damage type Normal
It's a 'Hero Attribute', under Integer. (You need to convert Integer to Real).
you have to go convert interger to real then hero attributes then int ect ive made a map containting the basic of the trigger, you probbably will have to change the "casting unit" and "targeted unit" so it fits with your trigger
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.