Aura graphs won`t appear on some units

Siwao9

New Member
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Hi,

I made a custom unit Gold Vein and I put its ability a Devotion Aura based "glow" to overhead so that the Vein can be easily identified.
The problem is that the glow does show exactly like I wanted on its surrounding friendly units but not on itself.
The model I used for the Vein is "Rock Pillar". I tried with Sprires Small too.
So I`m wondering if there`s a way to change the "overhead" height of the special effect in the Object Editor or sould I try find a way to do it with triggers?
It seems that the "overhead" of the Rock Pillar might be inside of it that`s why I don`t see it?
Or Doodad models don`t have attachment points?

Thanx in advance y`all!
 

Sim

Forum Administrator
Staff member
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534
> Or Doodad models don`t have attachment points?

Give the Devotion Aura to a unit on overhead instead and see what happens.
 

GFreak45

I didnt slap you, i high 5'd your face.
Reaction score
130
you could just create the effect at the location of the unit...
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
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613
A unit with an aura doesn't display the effects of the buff that the aura gives, even though everyone else does.
Use the effect in Art - Target.
 

Accname

2D-Graphics enthusiast
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1,464
It also depends on the model you use for your unit. If the model does not have the proper attachment points the effects will not show up.
 

Siwao9

New Member
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0
Thanx guys,

I did all that but the only way it works is to change the model to a tiny gold mine...
 
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