Avarice for War (Note:This is my first map I ever made.)
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About:The object of the game is simple. It works similar to regular game of Warcraft would play but a different way of playing. There will be 4 Races, The Corpals (Counted as Human), The Xenos (Counted as Orcs) The Plegue (Counted as Undead), The Tranqul (Counted as Night Elves) Each race will play completely different (excluding the basics of course) have strengths and weaknesses as usual which I will give a general listing after. The map will be custom made by me. There will LEADERS (Not heros) - Which will lead your battles. They gain experience SLOWLY as you fight your enemy. This game will go in depth with defense, map control, micro, macro, and all sorts (So this game will not be completely simple as you think I will put time into this untill its balanced and correct. Each race will have its own unique skills. I WILL need testing in its starting stages so if you would like to participate please do not hesitate in helping (Only need 3 because I count as 1) but there will be mutipul test from 2 vs 2 to 1 vs 1 etc.
The Races
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The Corpals (Humanoids)
Pros:
- More balanced of each race in which units and spells are evened.
- They enjoy the strongest defenses in the game.
- They are generaly good and both malee and range.
- They are a great verity of Artillery.
Cons:
- They lack a general idea of play, not strong on just one key thing.
- More Lumber consumed race.
- Artillery is very strong, but highly expensive
The Xenos (Orcs)
Pros:
- Strongest Malee in the game.
- Very effective range combat when used correctly.
- Excellent sorce of Artillery; alot of Mobile firepower and support.
- Alot of units, artillery, and skills focused on building destuction
Cons:
- Orks tend to be strong, but are highly fewer in numbers.
- Their buildings are made of wood and become destroyed fast
- They lack proper defense and/or breaks unexpectingly
The Plegue (Undead)
Pros:
- The Plegue tend to be Plentiful - Overwhelming Lair with tough Infantry.
- They draw their powers apon chaos. They don't sit, they torcher their enemy untill they die.
- They are very cheap, an attempt to overwhelm the enemy in tough battles.
- Their demonic skills give them a more horrified force to be reckoned with.
Cons:
- The Plegue can be plentiful, but they lack armor and support alittle resistance to damage.
- They don't use Artillery, only units of abnormal qualities.
- They only have one leader.
The Tranqul (Night Elves)
Pros:
- Most mobile race in the game.
- Strongest range in the game
- Have a mysterious cunning in battle - In other words, they can ambush you at any time when you least expect it.
- Buildings can become apart of their Infantry
Cons:
- Highly lack malee to protect their range army.
- They're fast and mobile, but weak and support little damage to hand-to-hand combat.
- They have a poor choice of Artillery, but make it up with their buildings.
Vote!
Which race apeals to you?
This will not effect the creation on how each race will play
But please, choose a race you think you might like!! NOT! "OOO It's the strongest, lets be lame and play them!" To be honest, Its not the race, its the player.
Thanks all! Please tell me what you think
If you have suggestions, Ideas, Anything I need to know, please tell me
Thanks!!
----------------------------------
About:The object of the game is simple. It works similar to regular game of Warcraft would play but a different way of playing. There will be 4 Races, The Corpals (Counted as Human), The Xenos (Counted as Orcs) The Plegue (Counted as Undead), The Tranqul (Counted as Night Elves) Each race will play completely different (excluding the basics of course) have strengths and weaknesses as usual which I will give a general listing after. The map will be custom made by me. There will LEADERS (Not heros) - Which will lead your battles. They gain experience SLOWLY as you fight your enemy. This game will go in depth with defense, map control, micro, macro, and all sorts (So this game will not be completely simple as you think I will put time into this untill its balanced and correct. Each race will have its own unique skills. I WILL need testing in its starting stages so if you would like to participate please do not hesitate in helping (Only need 3 because I count as 1) but there will be mutipul test from 2 vs 2 to 1 vs 1 etc.
The Races
------------
The Corpals (Humanoids)
Pros:
- More balanced of each race in which units and spells are evened.
- They enjoy the strongest defenses in the game.
- They are generaly good and both malee and range.
- They are a great verity of Artillery.
Cons:
- They lack a general idea of play, not strong on just one key thing.
- More Lumber consumed race.
- Artillery is very strong, but highly expensive
The Xenos (Orcs)
Pros:
- Strongest Malee in the game.
- Very effective range combat when used correctly.
- Excellent sorce of Artillery; alot of Mobile firepower and support.
- Alot of units, artillery, and skills focused on building destuction
Cons:
- Orks tend to be strong, but are highly fewer in numbers.
- Their buildings are made of wood and become destroyed fast
- They lack proper defense and/or breaks unexpectingly
The Plegue (Undead)
Pros:
- The Plegue tend to be Plentiful - Overwhelming Lair with tough Infantry.
- They draw their powers apon chaos. They don't sit, they torcher their enemy untill they die.
- They are very cheap, an attempt to overwhelm the enemy in tough battles.
- Their demonic skills give them a more horrified force to be reckoned with.
Cons:
- The Plegue can be plentiful, but they lack armor and support alittle resistance to damage.
- They don't use Artillery, only units of abnormal qualities.
- They only have one leader.
The Tranqul (Night Elves)
Pros:
- Most mobile race in the game.
- Strongest range in the game
- Have a mysterious cunning in battle - In other words, they can ambush you at any time when you least expect it.
- Buildings can become apart of their Infantry
Cons:
- Highly lack malee to protect their range army.
- They're fast and mobile, but weak and support little damage to hand-to-hand combat.
- They have a poor choice of Artillery, but make it up with their buildings.
Vote!
Which race apeals to you?
This will not effect the creation on how each race will play
But please, choose a race you think you might like!! NOT! "OOO It's the strongest, lets be lame and play them!" To be honest, Its not the race, its the player.
Thanks all! Please tell me what you think
If you have suggestions, Ideas, Anything I need to know, please tell me
Thanks!!