Bunnyburn
New Member
- Reaction score
- 8
I am making an excellent rpg based off of the elder scrolls series, and much of the games has already been incorporated into it, such as alchemy, enchanting, fast travel, factions etc, but one thing I just cannot figure out is becoming a vampire, what i am looking for is when a unit is attacked by a vampire, there is a small chance they will become infected, and if they arent cured within three days, they become a VAMpire, and gain bonus attributes, etc, but take damage when outside of caves, building ets during daylight, plz help!!!