[C#] Saving my game stats

DrEvil

FCRI Associate!
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Ok , so the general of the game is done.
When they press (start) the menu pops up ,
When they click 'Quit/Menu' I want it to save their vars ( Score , Lives , Level , Difficulty )
I have not a clue on what to do , to achieve a load + save.

All ive got is : A startup menu , with 'New'; 'Load' .
I want players to be able to save there data , and be able to load it when they want.

If anyone could help me come up with a Save + Load feature , I would appreciate that.

Im using Visual C# Express Edition 2008 +
XNA Game Studios
( This is a game for Xbox Community Games , just to note ;) )
 

Samael88

Evil always finds a way
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181
If it is a xbox game, don't you have to save the data to a memory-card or something then?

You could always write the values of the variables into a txt file and get them out in the same order:p Don't know if it works for xbox tho:eek:
 

DrEvil

FCRI Associate!
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111
Ok , I get the idea , that I need to save some stuff to the game folder on the hard drive.

What I need to know now , is how do I save some stuff to an xbox 360 hard drive.

I still need :
Info on how to save data,
Info on how to load data.


Anyone who helps , is a very nice person :D
 

DrEvil

FCRI Associate!
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111
BUMP!

Anyone know how to / where to , find the place to save data to the xbox 360 hard drive?

Man , my game will nearly be complete with it XD
 

Xienoph

You can change this now in User CP.
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Use StorageDevice

Take a look at this:
http://www.ziggyware.com/readarticle.php?article_id=72

Samael's method will definitely work on a PC, but I'm not sure if it'll work on XBox. Ziggyware's tutorial should work on your XBox.

Your XNA version might be different from the one used by the tutorial, but I don't think that class has been changed much.
 

holy_spirit

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If you legally installed XNA studio, it contains build it help topics called MSDN
I get totally every thing I want from it
 
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