AoW_Hun7312
I'm a magic man, I've got magic hands.
- Reaction score
- 76
I'm working on a game where your final score is based on the amount of deaths accumulated over the course of the game. What would be the best way to calculate the score without it being too punishing? I don't want it to ever go below 0.
I tried using this formula:
1 / (Amount of Deaths + 1) * 10000
It ended up returning too steep consequences for the deaths. Help, please?
I tried using this formula:
1 / (Amount of Deaths + 1) * 10000
It ended up returning too steep consequences for the deaths. Help, please?