call to arms BEGONE PLZ! and more..

addeownage

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okay, so im making this new map called -Gods & Legions-. its like a melee map but with new races, i took the old races and totally made new (didnt want to just modify them, thats noobish and not funny). i changed i game constans so in game room human shows like Depth Tides when u pick em etc. okay now i have some questions..
1. in the depth tides tier the "call to arms" ability is still there and i cant remove it ^^
2. for the new races the old "build structure, summon building" is still there, i want to change the building abilities themselves, like build structure would be "Form Water" and with new icon etc.
3. as i said i changed the game constants, but they only seem to appear in game room if u played thae same map just before... if i played melee just before i create G&L the old "human, orc etc", is still there! and if u create it public people wouldnt know what human , orc etc was, so i really need it to work directly every time i create it!

cant figure any more now but please even if u just have a clue to one of them it could really help. thanks :)


Edit: i fixed call to arms thing by using this trigger:

Code:
remove call to arms
    Events
        Time - Elapsed game time is 5.00 seconds
    Conditions
    Actions
        Unit Group - Pick every unit in (Units in (Playable map area)) and do (Unit - Remove Call To Arms (Town Hall) from (Picked unit))

still need answeres for the other 2 PLZ
 
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