DeepThought
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When I make a camera that is zoomed out very far, in game there is a "black fog" that makes the terrain coved in blackness. I have searched and there are other thread about this, but using their solutions doesn't seem to work for me. From what I can gather, you are supposed to change the maps' fog via a trigger or the map options. However, when I do that it does not work. Am I doing something wrong? The farz for this camera is set to max, but when I view it in the world editor the whole screen is black, until I use the command-mouse scroll thing and it becomes visible again. Is there a limit on how far you can zoom out in game?
Any help would be great.
Any help would be great.