Camera

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Guest
How Do You Make A Camera Trigger And It Seems Like Your The Unit? So That It's Like Your Looking Out Of Its Head? Theres An LOAP Map That Has That Trigger But I Dont Want To Go Around Looking At About 35 Maps
 

jeffandsnoop

New Member
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8
As mase said, but after having those triggers.

You should add these to make it into first person view.

Code:
Action:
Set (Picked Player)'s camara distance to target to -20 over 0.25 seconds
If/Then/Else
If:
Camara Target unit Equal to Flying Unit
Then do:
Set (Picked Player)'s camara Height Offset to (Current flying height of CamraTarget) over 0.00 seconds
Else do:
Set (Picked Player)'s camara Height Offset to 80 over 0.00 seconds

But there's a problem with using a camara like this. It is hard to go backwards. So Use the trigger that mase talked about, don't use first person view.
 
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