CAPITALISM: Are you ready to start your buisness?

BlowingKush

I hit the blunt but the blunt hit me.
Reaction score
188
LOL guys... I am ready to start a new map idea and I need feedback and what you think.

The name of the map is "Capitalism" are you ready to start your buisness?

The game has a simple objective: Put all the other players out of buisness.

Game Idea and setup; The map will be a small city with several streets and places to build along those streets. You start with enoug money to open 1 Shop and hire 10 workers.

When the game starts you can purchase a LOT of your choosing to start your buisness and place your barracks or shop. There are many items you will be able to sell for example. Roots, Meats, Metals, and novelties. As a buisness owner, you will purchase workers to auto gather things to sell from the surrounding forest and city. Some of the more rare items may be dangerous places to send gathers but well worth the money if they return

The map has hundereds of Non Player units that roam the streets and city . The way you get people to come in to your shop is to pay for advertising. You actually purchase signs that cause units to have a greater probability of walking to your shop and purchasing items. When a NPC comes near a shop, triggers and luck will dertermine if it walks in.

Every 5 minutes or so new LOTS will open up for auction. Some lots are in better places with more NPC's or near competitors you want to steal buisness from.

Sales. You can have sales. You set the price of the goods you gather. You can then have sale signs that intice NPC's to come to your shop. You may also trade with other players and buy items from thier shops with your saleman unit to sell at your own for a profit. For example. Meat may be expensive in the city but cheap on the outskirts. Also if your shop is close to someone elses who is selling mandrake root for 30 minerals and has alot of buisness, maybe you should sell your mandrake root for 20 minerals, even better if you got it for 15 from the Stock Market 5 minutes ago lol.

The game isnt just about when and where to place your shop, but how to invest in advertising and workers and when to buy and when to sell.

Advertising is a doodad sign that can be placed anywhere on the map ( for a fee of course)

UpKeep. It takes money to keep a shop open. By stealing other peoples buisness the UPKeep will ultimatley cause them to close thier shop, mortage it or move locations.

The STOCK MARKET. This will be a global market that everyone can buy from. It someone flood the market with beef, the price of beef will fall and you may want to buy it low so you can sell it later in the game when demand comes high.

Workers. You purchase workers to auto gather. They roam the forest and villages or herd cattle. Market conditions and weather and town events can change what is selling and what is not. Hell even pure luck. Some NPC may randomly purchase 200 pounds of beef from one of your stores if you get lucky.

NPC's : These are the engine of this game. They auto spawn and have certain items they are looking to buy or maybe sell. They wander the city and look for sales or just happen to walk in to the closest shop. I will control this with a trigger system and random variables. They are what makes everyone money. They may tend to want different items depending on events or wherer they spawn. Some of them have alot of money to spend and some of them are broke. When an NPC spends its money, it is removed from the game... There will be 100-200 of these people living throughout the map.

Here are some of the Roots you will be able to sell:

BELMART: The dark green leaves of the belmart bush can be used to con coct a prevetative medicine against disease and poisons

BLACK LOTUS: The pollen of the black lotus is used in the preparation of an extremely potent inhaled poison

GULMOND: The leaves of the gulmond bush, found mostly in the Svellt Valley to the east of the Orcish Lands, are famous for increasing strength and endurance.

ILMEN LEAF: This is a weak halluci nogen imported from the south. The leaves are usually smoked and their vapors are said to calm even berserkers.

KAIRAN: This fern plant only grows under water. It is extremely rare and is collected mostly along the shores of Nine Eyes Lake, though it can on occasion be found in other Lakes and ponds

KUKRIS: A deadly poison of almost immediate effect. It is extracted from a southern clinging root and is ex tremely expensive

MANDRAKE: This common root often grows in approximate man shape and is the base of many magic potions It can be found mostly in forest areas and wet grasslands.

MENCHAL: This cactus from the edge of the deserts is a po tent antidote to various poisons.

OLGIN ROOT: The roots of the this moss species build up a resistance against all kinds of poison and disease. Unfortunately, olgin root is very rare and thus extremely expensive

also Items like BEEF, CORN, Metals, Maybe even weapons or potions.

I know it will be a large project but I think it might be fun... thoughts?
 

BANANAMAN

Resident Star Battle Expert.
Reaction score
150
I like it. Somewhat mirrors what the actual game is but nonetheless entertaining.
 

Dave312

Censored for your safe viewing
Reaction score
269
It sounds somewhat educational. It could work well if done right, and it is an idea different from all the other maps I have seen.
 

BlowingKush

I hit the blunt but the blunt hit me.
Reaction score
188
the difference is you would be putting people out of buisness with smart marketing moves, instead of with guns. lol
 

Narks

Vastly intelligent whale-like being from the stars
Reaction score
90
Smart marketing move: buy out all the guns.
 

Siretu

Starcraft 2 Editor Moderator
Reaction score
293
I remember having a similar idea for WC3 but dropping the project due to lack of time and motivation and also since my idea wasn't as polished as yours. I didn't find a way to make the concept interesting on paper.
 

Ninja_sheep

Heavy is credit to team!
Reaction score
64
The idea of buying and selling is alright but imo it only works if both the sellers and the buyers are players.

But there was a map attempting that in wc3 and it didn't work.
 
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