undead_me77
New Member
- Reaction score
- 5
I've been working on a hero survival map with with heroes with custom spells. Everything was fine until i gave one of them an ability based off of spirit link (shares damage taken between a few units). As soon as i hosted the game and began the first round, the summoner casted spirit link and the game crashes for everyone in the game. I have tried to replicate the crash offline by myself and have not been able to. It also does not 'always' crash when i host it, it seems to be random.
There are no triggers that are referring to any chain spells (except simple things such as when a unit dies, add 1 point on the scoreboard)
I was wondering if anyone else has ever had similar problems and could share what it was that did/could cause something like this to happen - so i can work out a way to fix it XD
The following are the only things i have changed on "Spirit Link" spell:
-Distributed damage factor - 0.15
-Area of effect - 800
-Cooldown - 30
-Mana cost - 0
-Name - Energy Link
-Normal and extended tooltips (don't think they matter too much)
There are no triggers that are referring to any chain spells (except simple things such as when a unit dies, add 1 point on the scoreboard)
I was wondering if anyone else has ever had similar problems and could share what it was that did/could cause something like this to happen - so i can work out a way to fix it XD
The following are the only things i have changed on "Spirit Link" spell:
-Distributed damage factor - 0.15
-Area of effect - 800
-Cooldown - 30
-Mana cost - 0
-Name - Energy Link
-Normal and extended tooltips (don't think they matter too much)