Hey guis. I am starting a new project (Well I have sort of worked on it for a while but I am not really starting it) which is a double project of sorts. One half is a Battleground type play; multiple maps of different scenarios for the usual 5v5 gameplay. Also, at the same time I will be doing to an 'instance' type of game which will consist of many dungeons belonging to the same set.
When I first started the instance project my idea was to have a tonne of instances leveling you from 1-xx and then when you hit max level you would be able to get into groups of larger members and do raids (10 players) and get better gear: basically a WoW knock-off. Here comes my problem, I decided that due to problems (Not with save/load code, but with balance and hero creation) I have changed it so that you characters are set level and all the raids/dungeons are just of different difficulty and the battlegrounds are the ones where you level from 1-16. So here comes my question: Shall I do it the original way and have it that you level and get items or shall I make it that every dungeon is its own game or should I have it a mix of both?
I am not sure if this was enough information, so if you have any questions or are interested in making some suggestions feel free to ask/comment.
When I first started the instance project my idea was to have a tonne of instances leveling you from 1-xx and then when you hit max level you would be able to get into groups of larger members and do raids (10 players) and get better gear: basically a WoW knock-off. Here comes my problem, I decided that due to problems (Not with save/load code, but with balance and hero creation) I have changed it so that you characters are set level and all the raids/dungeons are just of different difficulty and the battlegrounds are the ones where you level from 1-16. So here comes my question: Shall I do it the original way and have it that you level and get items or shall I make it that every dungeon is its own game or should I have it a mix of both?
I am not sure if this was enough information, so if you have any questions or are interested in making some suggestions feel free to ask/comment.