Coolest Triggers... Post Here!

Jimpy

The Invisible Observer
Reaction score
277
Alright hopefully this will end up having a fair variety of neat triggers that people can use in maps as cookies or whatever...

To start things off mine!

Event -Player - Player 1 (Red) type a chat message containing Gabliblooblah! as an exact match

Condition - None

Action - Cinematic - Fade out and back in over 2.00 seconds using texture White Mask and color (100%,0%,0%) with 0% transperency.
-Wait 2 seconds

Repeat with differnet colors and ha ve fun
 

emjlr3

Change can be a good thing
Reaction score
395
i dont understand the point of this
 
S

soulbad

Guest
Player "whatever" types a chat message containing substring " ".

Action: Floating Text: Create floating text "entered chat string" above "Unit ur using"
Wait 2 seconds.
Floating Text: Destroy last created floating text.
 

mixmax2

RedArmyGangsta
Reaction score
31
i dont understand the point of ur triggers? are they supposed to be a annoyance or what?
 

Jimpy

The Invisible Observer
Reaction score
277
Just a trigger that creates an affect that you enjoy.. whether you enjoy annoying people and having a billion footmen spawn on a map that can only hold 10,000 or first person perspective.. the idea is to post original triggers with cool-ish affects.
 
R

red_rabit

Guest
do this triger to anoy ppl

event-map instolation

action- turn on cenematicks
disable user controll all players
turn on letterbox mode



and leave it like that no one can get out unless thay logg off warcraft
:D
 

Rad

...
Reaction score
228
I just used a blank dialog button when you type -kick and they get stuck in
 

DM Cross

You want to see a magic trick?
Reaction score
568
Jimpy said:
Thats a really good idea for a kick command.. which I will attempt to register to my username only. :D

You can do that with a simple Condition, so that the Typing player's name has to equal your screen name.

String comparison, maybe.
 
R

red_rabit

Guest
or you could also put

Code:
Events
    Player - Player 1 (Red) types a chat message containing -kick blue as An exact match

Conditions

Actions
    Cinematic - Disable user control for Player Group - Player 2 (Blue)
    Unit Group - Pick every unit in (Units owned by Player 2 (Blue)) and do (Unit - Remove (Triggering unit) from the game)
    Sound - Set music volume to 0.00%

so he would have no units, could not talk ,have to close down game to get out .
and becaous he had no units he could not see aney thang :D
 
S

sapmangat

Guest
red_rabit said:
or you could also put

Code:
Events
    Player - Player 1 (Red) types a chat message containing -kick blue as An exact match

Conditions

Actions
    Cinematic - Disable user control for Player Group - Player 2 (Blue)
    Unit Group - Pick every unit in (Units owned by Player 2 (Blue)) and do (Unit - Remove (Triggering unit) from the game)
    Sound - Set music volume to 0.00%

so he would have no units, could not talk ,have to close down game to get out .
and becaous he had no units he could not see aney thang :D


lol wow your mean :p
 

sqrage

Mega Super Ultra Cool Member
Reaction score
514
red_rabit said:
so he would have no units, could not talk ,have to close down game to get out .
and becaous he had no units he could not see aney thang :D


talk to who? his units?
 

DM Cross

You want to see a magic trick?
Reaction score
568
Other players.
 

Prometheus

Everything is mutable; nothing is sacred
Reaction score
590
red_rabit said:
Code:
Events
    Player - Player 1 (Red) types a chat message containing -kick blue as An exact match

Conditions

Actions
    Cinematic - Disable user control for Player Group - Player 2 (Blue)
    Unit Group - Pick every unit in (Units owned by Player 2 (Blue)) and do (Unit - Remove ([b]Picked[/b] unit) from the game)
    Sound - Set music volume to 0.00%
My favorite trigger is

E:Every 0.01 seconds of game time
C:
A:Create 1 Peon at random point in map
Explode last created unit
 
S

sapmangat

Guest
Lol here's a good one to lag people



Code:
Events
    Time - Every 0.01 seconds of game time
Conditions
Actions
    Lightning - Create a Chain Lightning - Primary lightning effect from source (Random point in (Playable map area)) to target (Center of (Playable map area))
 

AceHart

Your Friendly Neighborhood Admin
Reaction score
1,495
For melee maps:

Event:
- Time - Every 10.00 seconds
Conditions:
Actions:
- Unit - Remove (Random unit from (Units in (Playable map area) matching (((Matching unit) is A peon-type unit) Equal to True))) from the game
 

Karawasa

Element Tower Defense
Reaction score
38
Event- Every 10 seconds
Action- Unit-Order FlameDummy to cast Human-Flame Strike at Random Location within playable map area.
 
R

red_rabit

Guest
ok hears on that looks cool when you do it

to make a bridge go down into water (put water underneath looks cooler)
Code:
Events
    Player - Player 1 (Red) types a chat message containing bridge down as An exact match
    Player - Player 3 (Teal) types a chat message containing bridge down as An exact match
    Player - Player 4 (Purple) types a chat message containing bridge down as An exact match
Conditions
Actions
    Wait 10.00 seconds
    Destructible - Kill Wide Wooden Bridge (Vertical) 0024 <gen>

to rase bridge

Code:
Events
    Player - Player 1 (Red) types a chat message containing bridge up as An exact match
    Player - Player 3 (Teal) types a chat message containing bridge up as An exact match
    Player - Player 4 (Purple) types a chat message containing bridge up as An exact match
Conditions
Actions
    Destructible - Resurrect Wide Wooden Bridge (Vertical) 0024 <gen> with (Max life of (Last created destructible)) life and Show birth animation

this lookse verey cool like if you got a cassel or somethang

man im good at this or what lol jk i suck at warcraft editor :rolleyes: :D
 
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