Creating a corpse

s3rius

Linux is only free if your time is worthless.
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130
Hi there,
I would like to create the corpse of a unit, let's say a footman, but it needs to be instantly. Using the Create Corpse action doesn't show the corpse correctly (they look skeletal, but need to be fleshy).
I've also tried creating a footman, killing him, and freezing his animation right after he dropped to the ground, but It'll still play the death animation, which it mustn't.

It doesn't really matter if it's a real dead corpse or a fake unit which is only playing dead.

Hope someone can help me, thanks in advantage,
~s3r
 

cleeezzz

The Undead Ranger.
Reaction score
268
the create corpse action says fleshy corpses will look skeletal in the first 8 seconds

so can you wait 8 secs? or does it need to be instant
 

Curo

Why am I still playing this game...?
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109
so can you wait 8 secs? or does it need to be instant

I would like to create the corpse of a unit, let's say a footman, but it needs to be instantly

Well sucks for him then? Best thing I can think of is pre-making the corpses, either 10 seconds before you need them (if you can predict when you will need them), or at map init, if you only need a few. If you need them often or randomly, it's going to be tougher.

Edit: Sorry, forgot you wanted fleshy, not skeletal.

I'm not sure if it's possible, but maybe you could create a dummy (meatwagon) with a full load of corpses, and have it unload one.
 

Dameon

"All the power in the world resides in the eyes"
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I am not sure about this, but wouldn't choseing can't raise does not decay in the unit's stats solve this problim?
 

darkRae

Ueki Fan (Ueki is watching you)
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173
How about...hiding the unit, kill it, then pause it, then unhide it?
 

s3rius

Linux is only free if your time is worthless.
Reaction score
130
@darkRae
I believe I tried something with hiding&unhiding, but it didn't work properly. Either way the unit would still need a second to fall to the ground, even when hidden, no? Well, I'll try that again, just to be sure.

@Dameon
That also happens if a unit with the space marine model dies. Unfotunately their corpse only consists of their gun ~.~

@wraithseeker
That would make every corpse stay for eternity. Not the best thing, either.

Thanks for your ideas, pass me more if you know some :thup:
 

OneBadPsycho

10100111001
Reaction score
93
You could make/take the model of the corpse from an existing model, then import it into your map and create it under the unit when it dies...
 

T.s.e

Wish I was old and a little sentimental
Reaction score
133
Or set Animation - Required Animation Names to Decay
 
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