BlightWarden
New Member
- Reaction score
- 6
I can't seem to find the correct condition. I need this trigger >
Here's what I'm trying to do and my problem in detail incase it helps.
I have multipul regions that contain the same unit, (treants). When a region has 0 treants in it, I need it to respawn another treant. The only trigger that I can find is this
The problem is that neutral hostile will always have atleast 1 Cedar Wretch, so the trigger will never activate. I'v tried dying unit in region, but if a player pulls the unit out of the region then the trigger will never activate.
So I need a specific path to the trigger that lists generic unit > owning player >region for my trigger to work. I think a "AND" condition would solve this but I do not know which triggers to use.
What I want. When region A contains 0 cedar wretches, create 1 cedar wretch at region A for playerA. I hope I made that understandable. I'm a bit tired and had a few drinks.
Thanks for any and all replies.
Trigger:
- (Number of living units owned by player in region) Equal to 0
Here's what I'm trying to do and my problem in detail incase it helps.
I have multipul regions that contain the same unit, (treants). When a region has 0 treants in it, I need it to respawn another treant. The only trigger that I can find is this
Trigger:
- Creep Spawner alternate Copy
- Events
- Conditions
- (Number of living Cedar Wretch units owned by Neutral Hostile) Equal to 0
The problem is that neutral hostile will always have atleast 1 Cedar Wretch, so the trigger will never activate. I'v tried dying unit in region, but if a player pulls the unit out of the region then the trigger will never activate.
So I need a specific path to the trigger that lists generic unit > owning player >region for my trigger to work. I think a "AND" condition would solve this but I do not know which triggers to use.
What I want. When region A contains 0 cedar wretches, create 1 cedar wretch at region A for playerA. I hope I made that understandable. I'm a bit tired and had a few drinks.
Thanks for any and all replies.