Yea, at the look of the title, many might be thinking it's just another Hero Arena map. Well, I plan to have some additional stuff in this that hopefully parts it from other ordinary Hero Arena maps.
Introduction
I'm sure many people are familiar with this. Basically, it's a map where a player picks a hero, and runs off killing other heroes. Mine's a 5v5, with the bases belonging to the top right and bottom left respectively.
Extra Stuff Implemented
- Random events that occur every XX minute of the game.
- Creep Camps
- Runes at random places
- A dual arena
Maybe these thing are already implemented is some maps, maybe not. But my aim is to create a map which keeps players interested. I also plan to not have just plain hero killing, but a more stretegic way of doing so. Hero which have skills that synergise well, have skills that can combo well among 2 heroes and hopefully support heroes that play an important role and be fun at the same time.
Heroes
I don't know how many I plan to have. Maybe 10+ to 20+? Every hero has a special role in the game, and are capable of doing what they do best. Eg: Tanker, Healer and so on.
Items
Players can combine items, making them stronger. Use up item with charges, or items that can be only used once.
Events
They occur every XX minute of the game. The events are usually like, silencing all players for a few seconds, rain down infernals from the sky, make everyone move like snails and so on.
Maybe to you it doesn't soudn that great, because maybe i suck at expressing what i mean. Really, it sounds pretty good in my mind.
Currently I'm looking for help in:
Hero Ideas
Rune Ideas
Event Ideas
All help is greatly appreciated and I will give credit.
Current Progress
Well to be truthful, the terrain is all I done, and it's almost finished. I'm not too good at terraining, but I did spend a few days to get it right. Hopefully it looks good to other people. Here are some screenshots:
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Introduction
I'm sure many people are familiar with this. Basically, it's a map where a player picks a hero, and runs off killing other heroes. Mine's a 5v5, with the bases belonging to the top right and bottom left respectively.
Extra Stuff Implemented
- Random events that occur every XX minute of the game.
- Creep Camps
- Runes at random places
- A dual arena
Maybe these thing are already implemented is some maps, maybe not. But my aim is to create a map which keeps players interested. I also plan to not have just plain hero killing, but a more stretegic way of doing so. Hero which have skills that synergise well, have skills that can combo well among 2 heroes and hopefully support heroes that play an important role and be fun at the same time.
Heroes
I don't know how many I plan to have. Maybe 10+ to 20+? Every hero has a special role in the game, and are capable of doing what they do best. Eg: Tanker, Healer and so on.
Items
Players can combine items, making them stronger. Use up item with charges, or items that can be only used once.
Events
They occur every XX minute of the game. The events are usually like, silencing all players for a few seconds, rain down infernals from the sky, make everyone move like snails and so on.
Maybe to you it doesn't soudn that great, because maybe i suck at expressing what i mean. Really, it sounds pretty good in my mind.
Currently I'm looking for help in:
Hero Ideas
Rune Ideas
Event Ideas
All help is greatly appreciated and I will give credit.
Current Progress
Well to be truthful, the terrain is all I done, and it's almost finished. I'm not too good at terraining, but I did spend a few days to get it right. Hopefully it looks good to other people. Here are some screenshots:
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