Charapanga
New Member
- Reaction score
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Defense Of The Frostmourne
Storyline
When Arthas wanted to wield the cursed blade, frostmourne, a battle broke out in northrend between the humans and the defenders of Frostmourne. The defenders are not alone, as there are creatures in the frozen forests of Northrend, they might ally with. But chose your allies wisely, beacuse you may not have too many.
Storyline
When Arthas wanted to wield the cursed blade, frostmourne, a battle broke out in northrend between the humans and the defenders of Frostmourne. The defenders are not alone, as there are creatures in the frozen forests of Northrend, they might ally with. But chose your allies wisely, beacuse you may not have too many.
Map Details:
-Hero Defense
-6 Defenders
-Custom heroes
-Custom items
-1 Attacker
-20-40 Waves of humans
-Neutral creeps as allies
Progress:
-Terrain: 80%
-Units: 10% (custom units will be added shortly)
-Triggers: 75%
-Items: 10%
-Spell Triggers: 100% (will add more as days go by)
-Heroes: 100% (-||-)
-Map is playable!(Multi-Player(5 waves))
-Currently working on: Custom Units
---ChangeLog---
v.0.0.5 Beta (18.11.2008)
-Added Custom Heroes
-Added Revive Trigger
-Improved Terrain
v.0.1.5 Beta (27.11.2008)
-Added new Hero
-Improved Revive Trigger
-Improved Terrain
-Improved Spells
-Added Duel System
-Added 5 waves of Custom Units
-Added Damage Display Trigger
-Added Spell Display Trigger
-Added Leaver-gold distribute Trigger
v.0.2.5 Beta (6.12.2008)
-Added 2 new heroes
-Improved terrain
-Improved Duel System
-Added Credits(quests(F9))
-Added Jump System(see credits)
-Improved Interface(see credits)
-Added Custom Heroes
-Added Revive Trigger
-Improved Terrain
v.0.1.5 Beta (27.11.2008)
-Added new Hero
-Improved Revive Trigger
-Improved Terrain
-Improved Spells
-Added Duel System
-Added 5 waves of Custom Units
-Added Damage Display Trigger
-Added Spell Display Trigger
-Added Leaver-gold distribute Trigger
v.0.2.5 Beta (6.12.2008)
-Added 2 new heroes
-Improved terrain
-Improved Duel System
-Added Credits(quests(F9))
-Added Jump System(see credits)
-Improved Interface(see credits)
---Bugs Found---
v0.1.5
-Random win messages - FIXED
-Sloppy Spell Descriptions - FIXED
-Random win messages - FIXED
-Sloppy Spell Descriptions - FIXED
So, yeah, that's all that you need to know, the map is gonna be like a hero defense, but can get easier depending on what allies you chose, you can only choose 3 allies. A chieftan will spawn at in the Fortress of the defenders and will spawn minor units against the humans. The last battle will be against Arthas and his dwarven friend, if he gets near Frostmourne's Pedistal the defenders Lose. If they kill Arthas, units will stop spawning and will have a perfect chance to destroy the human fortress.
I'm sorry for not updating this thread for so long, but i have a valid reason, was working on the map
Please tell me if there are any Bugs/Lag
The map is playable but very hard on Single Player
This is why i added a nice trigger...
If you're single player and with name WorldEdit type in -admin and you have commands:
-lvl (1-25)
-gold (1-100000)
DO NOT abuse these commands, ment explictly for Beta Testing
These work only if your name is WorldEdit
Contact [email protected] (msn or email) if you want to help in the project, will appreciate it greatly