Destroying an effect right away

kissmenow21

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Hi, I'm making this vehicle map where the loading unit shows on top of the transporting unit so it mimics a rider riding on top of the unit.

I used [WC]Special Effect - Create a special effect attached to the chest of (Transporting unit) using model[(Player number of (Owner of (Loading unit)))]
[/WC]

But the problem is, when I try destroying the special effect, , the unit effect that's supposed to just disappear shows a dying motion and then disappears. (it also bleeds) so that doesn't look realistic when the riding unit is dismounting lol.

Can someone suggest a good way of doing this?
I thought about removing the unit and recreating but I would like to make the same effect without doing that...

Thank you so much!
 

Guest3z

New Member
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I believe you would need to do something like create a dummy unit, attach the special effect to the dummy, then when you want to remove it move the dummy to a remote area and destroy it and the special effect.
 
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