Dialogue not working

fr0ggE

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I have a dialogue set up to select chapters.

Clicking on "button 24" is supposed to send you to a new menu which lists some chapters. When I click on button 24, all it does is dump me back into the game. Why??? Thanks in advance!

Trigger:
  • Select Chapter
    • Events
    • Conditions
    • Actions
      • Dialog - Change the title of Chapter_Selector to Starting Point
      • Dialog - Create a dialog button for Chapter_Selector labelled Start from the Begi...
      • Set Chapter_Button[23] = (Last created dialog Button)
      • Dialog - Create a dialog button for Chapter_Selector labelled Select Chapter to S...
      • Set Chapter_Button[24] = (Last created dialog Button)
      • Dialog - Show Chapter_Selector for Player 1 (Red)


-------

Trigger:
  • Show Select Chapter
    • Events
      • Dialog - A dialog button is clicked for Chapter_Selector
    • Conditions
      • (Clicked dialog button) Equal to Chapter_Button[24]
    • Actions
      • Trigger - Run Change to Part 1 <gen> (ignoring conditions)


-------

Trigger:
  • Change to Part 1
    • Events
      • Dialog - A dialog button is clicked for Chapter_Selector
    • Conditions
      • (Clicked dialog button) Equal to Chapter_Button[20]
    • Actions
      • Dialog - Hide Chapter_Selector for Player 1 (Red)
      • Dialog - Clear Chapter_Selector
      • Trigger - Run Create Chapter Dialogue Part 1 <gen> (ignoring conditions)


-------

Trigger:
  • Create Chapter Dialogue Part 1
    • Events
    • Conditions
    • Actions
      • Dialog - Change the title of Chapter_Selector to Select Chapter: Par...
      • Dialog - Create a dialog button for Chapter_Selector labelled Caravan: Bandit Amb...
      • Set Chapter_Button[1] = (Last created dialog Button)
      • Dialog - Create a dialog button for Chapter_Selector labelled Arrive at Fort Brav...
      • Set Chapter_Button[2] = (Last created dialog Button)
      • Dialog - Create a dialog button for Chapter_Selector labelled Down the River
      • Set Chapter_Button[3] = (Last created dialog Button)
      • Dialog - Create a dialog button for Chapter_Selector labelled Kobolds
      • Set Chapter_Button[4] = (Last created dialog Button)
      • Dialog - Create a dialog button for Chapter_Selector labelled Trolls
      • Set Chapter_Button[5] = (Last created dialog Button)
      • Dialog - Create a dialog button for Chapter_Selector labelled Investigate Spiderw...
      • Set Chapter_Button[6] = (Last created dialog Button)
      • Dialog - Create a dialog button for Chapter_Selector labelled EXIT, AND START FRO...
      • Set Chapter_Button[19] = (Last created dialog Button)
      • Dialog - Create a dialog button for Chapter_Selector labelled --- PART II -->
      • Set Chapter_Button[21] = (Last created dialog Button)
      • Dialog - Show Chapter_Selector for Player 1 (Red)
 
is it bad to reuse a dialogue with different numbers of buttons, even if you "clear" it between setting things up. When I cycle through part I, II, and III (which all have 8 buttons), it works perfectly, but when I added the two button thing at the start asking "Start from beginning" and "select chapter to start from" it started bugging out.

so is it bad to re-use dialogue with different numbers of buttons in it?
 
Well I re-did the 2 button part with a different dialogue, and now everything works perfectly. I suspect that even if you clear a dialogue, it somehow remembers that it used to have X number of buttons, or something fishy like that, but no matter, it works now
 
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