Disabling Save

Ringleader

New Member
Reaction score
2
Hey, I'm creating a campaign and I'm wondering if there's any way to prevent players saving the game until they reach certain points? I'm using Save Crystals with regions underneath and I only want players to be able to save when they reach a crystal.

Thanks for your help!
 

Avaleirra

Is back. Probably.
Reaction score
128
I'm havnt worked with campaigns before but...

Event
a unit enters a region
conditions
region equal to YOURREGION
(you can specify the unit here depending on your map)
actions
(I'm guessing something in either "game" or "game cache" would be your best bet:thup:
 

Admit

New Member
Reaction score
25
I'm havnt worked with campaigns before but...

Event
a unit enters a region
conditions
region equal to YOURREGION
(you can specify the unit here depending on your map)
actions
(I'm guessing something in either "game" or "game cache" would be your best bet:thup:

That won't prevent people from saving.

From what i know it's not posible to disable save, sorry.
 

Ringleader

New Member
Reaction score
2
Yeah, I figured it might not be possible. Ah well, I'll use the crystals as a reminder that the play should save (before a boss, etc.)
 
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