Hello, firstly thank you for viewing my thread =] secondly I'm having some troubles with my custom map, i'm using GUI to:
1). Randomly generate a string and display this to all players in the player group, "Active_Players"
2). Whenever a player from Active_Players selects a unit it deselects
3). When a player types the randomly generated string he/she regains their ability to select units
I've been trying for the last 2 days to get this one out, I've come up with some pretty abstract ideas yet none has worked so far. HALP!
Any and all constructive input is appreciated graciously =]
Cheers,
1). Randomly generate a string and display this to all players in the player group, "Active_Players"
- All letter Upper Case
- Combination of letter and number preferably
- ie (AB1C23D4) or (12345678)
2). Whenever a player from Active_Players selects a unit it deselects
- This is an independent thing ie; if Red selects a unit, Blue and teal don't get their selections deselected, just red.
- I've tried the enable/disable selection action, but this applies to all players =[
- ie. a player from Active_Players selects a unit, deselect the unit instantly unless the triggering player has typed the randomly generated string in.
3). When a player types the randomly generated string he/she regains their ability to select units
- If red1 has entered the string, then only red1 is able to select units again, without them being deselected
- if red1 has entered the string and blue2 hasn't - when blue2 goes to select a unit it still continues to deselect it. (red1 can still select units though)
I've been trying for the last 2 days to get this one out, I've come up with some pretty abstract ideas yet none has worked so far. HALP!
Any and all constructive input is appreciated graciously =]
Cheers,