Sajberhippie
New Member
- Reaction score
- 30
Trying to incorporate several GUI triggers into one, but one quite large problem is that it becomes pluttered and hard to read. Thought I maybe could solve this by using a "From 1 to 1" loop (so it only happens once anyway) so everything is placed into a minimizeable subtree.
However, the main reason for putting all those triggers into one is to conserve energy, as my map is a little bit laggy already. So the question is: Does the loop take (a noticable amount of) memory? Or alternatively, is there any other good way to achieve the same effect?
However, the main reason for putting all those triggers into one is to conserve energy, as my map is a little bit laggy already. So the question is: Does the loop take (a noticable amount of) memory? Or alternatively, is there any other good way to achieve the same effect?