Running_dap
New Member
- Reaction score
- 3
Does it? I think when i tried to test the -ar command, only the host got a random hero, while the rest had to pick one. Anyone knows how to fix it?
Try posting your code, nothing can be solved here without one.
Command All Random
Events
Player - Player 2 (Blue) types a chat message containing -arem as An exact match
Conditions
GameMode Equal to MODE_Normal
Actions
Set GameMode = MODE_AllRandom_AllPick
Quest - Display to Players the Secret message: (|c000042ff + ((Name of Player 2 (Blue)) + |r has selected |cffc3dbffAll Random/Easy Mode|r))
Player Group - Pick every player in Players and do (Actions)
Loop - Actions
Set Random_Hero = (Random integer number between 1 and RandomTotal_All)
Unit - Create 1 Heroes_All[RandomData_All[Random_Hero]] for (Picked player) at ((Picked player) start location) facing Default building facing degrees
Quest - Display to (All enemies of (Picked player)) the Hint message: (A player has randomed + (Name of (Last created unit)))
Set Player_Already_Picked[(Player number of (Picked player))] = (Player_Already_Picked[(Player number of (Picked player))] + 1)
Player Group - Pick every player in Players and do (Actions)
Loop - Actions
Player - Make (Unit-type of (Last created unit)) Unavailable for training/construction by (Picked player)
Set RandomData_All[Random_Hero] = RandomData_All[RandomTotal_All]
Set RandomTotal_All = (RandomTotal_All - 1)