Dummies

N582114

New Member
Reaction score
2
Is there any chance that someone can spot what is wrong with this code?

It stopped working all of a sudden.

Trigger:
  • Killer Roots
    • Events
      • Unit - A unit enters Killer Grass <gen>
    • Conditions
      • (Unit-type of (Triggering unit)) Not equal to Dummy
    • Actions
      • Set Temp_Point = (Center of Killer Grass <gen>)
      • Unit - Create 1 Dummy for Neutral Hostile at Temp_Point facing Default building facing degrees
      • Unit - Add Entangling Roots to (Last created unit)
      • Unit - Order (Last created unit) to Night Elf Keeper Of The Grove - Entangling Roots (Entering unit)
      • Game - Display to (All players) the text: ((Name of (Owner of (Entering unit))) + didn't know that killer roots kill.)
      • Custom script: call RemoveLocation (udg_Temp_Point)
      • Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Change the "entering unit" to "triggering unit". Also add the expiration timer just after you make the unit even before you give it the spell.
 

N582114

New Member
Reaction score
2
Change the "entering unit" to "triggering unit". Also add the expiration timer just after you make the unit even before you give it the spell.

Thanks, it's working again.

I have another code that I'd like you to look at. It was working fine like my killer roots trigger, and it also stopped working.

Trigger:
  • Stage 2 GCoP
    • Events
      • Unit - A unit enters KilJaeden GCoP <gen>
    • Conditions
    • Actions
      • -------- Color checks: 1 = Red, 2 = Blue, 3 = Green, 4 = Purple, 5 = Teal --------
      • -------- colorCheck[2,3,4] are the only ones available. --------
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • And - All (Conditions) are true
            • Conditions
              • colorCheck2[1] Equal to 1
              • colorCheck3[1] Equal to 1
              • colorCheck4[1] Equal to 1
        • Then - Actions
          • -------- If all the circles are equal to red, then it does: --------
        • Else - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • And - All (Conditions) are true
                • Conditions
                  • colorCheck2[2] Equal to 1
                  • colorCheck3[2] Equal to 1
                  • colorCheck4[2] Equal to 1
            • Then - Actions
              • -------- If all the circles are equal to blue, then it does: --------
            • Else - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • And - All (Conditions) are true
                    • Conditions
                      • colorCheck2[3] Equal to 1
                      • colorCheck3[3] Equal to 1
                      • colorCheck4[3] Equal to 1
                • Then - Actions
                  • -------- If all the circles are equal to green, then it does: --------
                  • Set Temp_Point = (Center of Spellcaster Zone <gen>)
                  • Set AoE_Kill = (Units in Stage 3 Zone <gen>)
                  • Unit - Create 1 Dummy for Neutral Hostile at Temp_Point facing Default building facing degrees
                  • Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
                  • Unit - Add Inferno to (Last created unit)
                  • Unit - Order (Last created unit) to Undead Dreadlord - Inferno Temp_Point
                  • Unit Group - Pick every unit in AoE_Kill and do (Actions)
                    • Loop - Actions
                      • Unit - Order (Last created unit) to Attack (Picked unit)
                  • Custom script: call DestroyGroup (udg_AoE_Kill)
                  • Custom script: call RemoveLocation (udg_Temp_Point)
                • Else - Actions
                  • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    • If - Conditions
                      • And - All (Conditions) are true
                        • Conditions
                          • colorCheck2[4] Equal to 1
                          • colorCheck3[4] Equal to 1
                          • colorCheck4[4] Equal to 1
                    • Then - Actions
                      • -------- If all the circles are equal to purple, then it does: --------
                    • Else - Actions
                      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                        • If - Conditions
                          • And - All (Conditions) are true
                            • Conditions
                              • colorCheck2[5] Equal to 1
                              • colorCheck3[5] Equal to 1
                              • colorCheck4[5] Equal to 1
                        • Then - Actions
                          • -------- If all the circles are equal to teal, then it does: --------
                        • Else - Actions
                          • -------- If the circles are equal to any other combination, it does: --------
                          • Wait 2.00 seconds
                          • Unit - Explode (Entering unit)
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
What does this colour check do? Im sure that is the problem.
 

N582114

New Member
Reaction score
2
What does this colour check do? Im sure that is the problem.
Colorcheck is a variable that I use so that the trigger knows what color my circle of power is.

Each time I move on the circle of power, it changes color. So according to my code, when all the circle of powers are green, it will cause the inferno to drop down if a unit walks upon the main circle of power.

I really doubt that it is the color check variables, because I haven't changed them at all. It was working fine and stopped working alongside the killer roots trigger. The only thing I remember changing was the duration/damage of the entangling roots spell so that it killed the units that got entangled.
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Look at inferno(the spell)'s mana cost and cast range. Also make sure the dummy can see this location.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/
  • The Helper The Helper:
    I think we need to add something to the bottom of the front page that shows the Headline News forum that has a link to go to the News Forum Index so people can see there is more news. Do you guys see what I am saying, lets say you read all the articles on the front page and you get to the end and it just ends, no kind of link for MOAR!

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top