Model Dwarven FATMAN

Newbwc3

Sephiroth_VII
Reaction score
157
FATMAN1.jpg

Dwarven FATMAN V1.2
By: Sephiroth_VII
aka Daniel Manion
aka NautalusX​

DESCRIPTION
FATMAN: Yet another one of the dwarfs master creations. A huge tank that owns the battle field. It got its name for obvious reasons. A army on wheels equiped with every known dwarven weapon. Its armor is heavily fortified only weak against seige attacks.
The dwarfs feel that they already have plenty of tank models and theres no need for more!!!
CREDIT
Everything from scratch except:
Textures from Blizzard. Dwarf Model by Blizzard.
Most of the death explosion particles are a modified combination of WILLTHEALMIGHTY's nuke, and anarchianbedlam's PUMA(flares).

Thx to Blinkboy for the great animation tutorial.
Thx also to all the modelers who made the great tank and explosion type models, I've looked over many of them and studied them.
IMAGES
FATMAN1.jpg

FATMAN2.jpg

FATMAN3.jpg

FATMAN4.jpg

FATMAN5.jpg

FATMAN6.jpg

FATMAN7.jpg

FATMAN8.jpg

FATMAN9.jpg

FATMAN10.jpg

FILE SIZE
FILE SIZE: This model file is 373kbs, when compressed in your maps mpq it shrinks to 95.9kbs. Which means it really only takes 95.9kbs of map file size.

I ran it through MDLVIS optimizer with all ticks checked. After that I ran it through Mdx Squisher. Also When making the mesh/animations I was really careful to be effecient as possible with high quality too. The only issues you should have with this, is it may cause some lag during death explode when it shoots out tons of particles.

ANIMS/ATTACH NAMES
------------ANIMATIONS------------
"Stand - 1"
"Stand Alternate" - (Support legs down)
"Portrait"
"Stand - 2"
"Stand - 3"
"Walk"
"Attack" - Main Cannon
"Attack Alternate" - Main Cannon (Support legs down)
"Spell First" - Machine Gun
"Spell Second" - Mortar Cannons
"Spell Third" - AA Missiles
"Spell Fourth" - Mages Beam (Support legs down)
"Death Explode"
"Decay Flesh"

------------ATTACHMENTS-----------
"weapon first" - Main Cannon
"weapon second" - Machine Gun L
"weapon third" - Machine Gun R
"weapon fourth" - AA Missiles L
"weapon fifth" - AA Missiles R
"sprite first" - Mortar L1
"sprite second" - Mortar L2
"sprite third" - Mortar R1
"sprite fourth" - Mortar R2
"sprite fifth" - Middle Castle
"sprite sixth" - Back Right
"chest" -Overhead Dwarf
"hand right" - Orgin Dwarf
"overhead" - Overhead Tank
"origin" - Origin Tank
"head" - Dwarf Head

*Do NOT modify or redistribute this model in any way.*
*Copyright Daniel Manion 2009*
*Give Credit to "Sephiroth_VII"*

comments & criticisim plz.

Zip includes test map (which you WILL play! I made abilitys for all the tanks animations and its cool) Zip also includes Dwarven FATMAN model.
 

Attachments

  • Dwarven FATMAN V1.2.zip
    266.5 KB · Views: 244

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
In-game screenshots plus have you asked WILLTHEALMIGHTY and anarchianbedlam for use of their models?
 

GetTriggerUnit-

DogEntrepreneur
Reaction score
129
CREDIT

Everything from scratch except:
Textures from Blizzard. Dwarf Model by Blizzard.
Most of the death explosion particles are a modified combination of WILLTHEALMIGHTY's nuke, and anarchianbedlam's PUMA(flares).

Thx to Blinkboy for the great animation tutorial.
Thx also to all the modelers who made the great tank and explosion type models, I've looked over many of them and studied them.
...
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
Yes, he said it was from them and credited, but did he ask them.
 

D.V.D

Make a wish
Reaction score
73
He studied them. You don't need permission to look at how the model was made.
 

Viikuna

No Marlo no game.
Reaction score
265
This reminds me of that one old cool map by th15, the original Battle Tanks, which had Goblins fighting with Dwarfs. It was a cool map.

This model is also really cool and everything. Good work. :thup:
 

vypur85

Hibernate
Reaction score
803
Nice to see that you decided to share this to public. It's a cool model. Did you changed anything? It looks the same as before.
 

Newbwc3

Sephiroth_VII
Reaction score
157
Yes, if you compared the old one and this one, there are alot of differences.
 

Newbwc3

Sephiroth_VII
Reaction score
157
Please approve this model. It's a very good model. If you can't approve it then tell me why and I will fix it.:D


-----------------------------------FATMAN 1.1 Update-----------------------------
File Size:
90.9kb in MPQ, (really only takes 90.9kbs of actual map size)
372kb mdx file size

Fixed Footprint tracks so they are continuous
Shaved about 350 tris off Stand-3 particles
Shaved about 1150! tris off death explode without much quality difference (it was really wasteful before)
Scaled the whole model 3% smaller
Unlinearized the animations
Made the wheels roll back during attack, attack alt, and spell fourth
Fixed a priority plane issue with FireR2 and FireL2
Made Lights go off when tank is dead
Made attack alternate particles different
Fixed the AA Missle ability in my test map

I didn't like the low quality that the linearized animations had compared to the unlinearized ones. The cost, of course is larger
file size, but I think it's worth it. V1.0 was 72kbs in MPQ, now its 90.9kbs

These things LOOK DIFFERENT in game, then they do in MAGOS(War3ModelEditor)!!:
The Big Explosion is seen in game, the lights go off when it dies in game, and the exhaust flames work properly in game.





----------------------------------FATMAN 1.2 Update------------------------------
File Size:
95.9kb in MPQ,
373kb mdx file size

Got rid of the recoil kickback on attack alt and spell fourth
Made opacity of lights change during animations, flicker or dim
Made main cannon 5% wider on the end

Once again I remind you the lights going on and off, flickering, dim, ect. DOES work in game test it and you will see.
Also other things are better seen in game like exhaust flames and big explosion glow.
 

Narks

Vastly intelligent whale-like being from the stars
Reaction score
90
was expecting portable nuke launcher :(
 
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