Environment Changes

PharCyDeD

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Im trying to start my map out using light rain but switch to heavy rain later in the game. The triggers work up until I need to switch to heavy rain. It just turns light rain off but never turns heavy on....any help?

Code:
Environment
    Events
        Time - Elapsed game time is 0.10 seconds
    Conditions
    Actions
        Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Light)
        Set LightRain = (Last created weather effect)
        Environment - Turn LightRain On


Code:
Environment2
    Events
        Time - Elapsed game time is 35.00 seconds
    Conditions
    Actions
        Environment - Turn LightRain Off
        Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Heavy)
        Set HeavyRain = (Last created weather effect)
        Environment - Turn HeavyRain On
 
can u be more specific to why? and maybe post some help? rather than just say "it wont work"
 
Aha, got it.Use as a default weather effect Light rain and then use the 1st trigger while using ashenvale rain instead of light rain.
(After the seconds u want 2 pass)
 
smith_s9 said:
At least you read what does he need? :nuts:
I don't understand why people like you post in help threads...if you have nothing helpful to say..don't say anything. My question was clear and to the point with triggers posted for you to view. So instead of racking up another post...maybe you could actually help?

Thanks NiKaNoRoU_GR that worked for me. It's not a big wow trigger but I like to think all the small effects added in a map lead to somthing bigger :)
 
> I don't understand why people like you post in help threads

You know... in this thread, anything from post #2, up to and including this one, is pretty much useless.
While you got something that "works", the actual problem still remains.

Well... whatever.

(No, I've no idea either - some weather effects simply don't work)
 
You dont need a trigger to set global weather. Its up in Scenerio> Map Options im pretty sure

Set it to light rain, and then maybe see if you can trigger to heavy rain.
 
Code:
Environment
    Events
        Time - Elapsed game time is 0.10 seconds
    Conditions
    Actions
        Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Light)
        [COLOR=Red]Set LightRain = (Last created weather effect)
        Environment - Turn LightRain On[/COLOR]


Code:
Environment2
    Events
        Time - Elapsed game time is 35.00 seconds
    Conditions
    Actions
        Environment - Turn LightRain Off
        Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Heavy)
        [COLOR=Red]Set HeavyRain = (Last created weather effect)
        Environment - Turn HeavyRain On[/COLOR]


You dont need to set them. Just use:

Code:
...
...
Actions
Environment - Create at (Playable map area) the weather effect Ashenvale Rain (light)
Turn last created weather effect on


and

Code:
...
...
Actions
Turn last created weather effect off / [SIZE=3]or turn the lightrain trigger off and run this trigger (it means this trigger is initially off)[/SIZE]
Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Heavy)
Turn last created weather effect on
 
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