Preferably using GUI, how do I refer to that selected unit in the trigger's actions. There is no "event response-selected unit" is it the triggering unit?
Events:
- Player 1 selects a unit
- Player 2 selects a unit
- Player 3 ...
- ...
Conditions:
Actions:
- The player is "Triggering player" and the unit is "Triggering unit".
I've set it up, problem is the delay is making it possible for someone who knows the hotkeys to issue an order in the delay time. I guess there's no way of eliminating this delay even using JASS?
I've set it up, problem is the delay is making it possible for someone who knows the hotkeys to issue an order in the delay time. I guess there's no way of eliminating this delay even using JASS?
Fixed it - lagged the entire game by 0.2 seconds - Any action does not occur for 0.2 seconds! (weird when playing for the first time but you get used to it). That means there is time for the selection triggers to work - all order triggers have a condition based on a variable array set by the selection triggers. If the selection trigger variable is false, it will not run the order, and all problems are fixed!
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