C
Cryo
Guest
Wats the ezest kinda map to make
Haha, joking... right? I doubt he wants to create that.. somelee is a hard one.
Tonksbasic made TD
Lol, TD's with over 50+ of monster levels, no thank you. I thought more about 20. And it is not that hard to balance a TD, if you do not have 200+ towers. And decide the amount of monsters per wave is NOT hard at all, just pick a random number... 14.. Great! How quickly? 14 sec after each wave! Wow, that wasnt that hard...not at all actuallyNot to mention that in TD's, if you want a good one, you have to balance and create 50+ monster levels, decide the amount of monsters per level, decide how quickly they spawn, etc. etc..
Jupp...opinions and experiences..."Easiest" is all a matter of opinion and experience.
Lol, TD's with over 50+ of monster levels, no thank you. I thought more about 20. And it is not that hard to balance a TD, if you do not have 200+ towers. And decide the amount of monsters per wave is NOT hard at all, just pick a random number... 14.. Great! How quickly? 14 sec after each wave! Wow, that wasnt that hard...not at all actually
Well, TD's are still the easiest...imo/tbh...
It is not crap, even if it is short, with only levels and 20 towers...Have you ever played Cube Defense? Yes, the "first and only" TD that was ever created on planet earth? It had/has 20 levels 6 towers and some few upgrades on each tower (the first versions that were released). One of THE best TD's ever made. And so so so easy to create... The worst part were like creating regions for where to order the units to move...The TD that you just theoretically created is crap. It's imbalanced. You don't know how the towers will conflict with eachother, how the monsters will react
Wtf, joking me? I guess you will see the pathing problems after 20 levels.. even 2...whether you'll have any problems with pathing
To me, it sounds like you think this guy, that started this thread is capable of creating THE best TD ever created, with loads of towers, whatever features that might include.To me, it sounds like you never even attempted to create one.
A newbish TD, yes, that the creator have used 1000 hours of creating, and how many plays it? none! Therefore, start in the small.. start with empty pockets, and fill them with few towers and levels to begin with. So you then will have a basic TD after awhile, and when you have achieved that, you will be capable of do "any map-genre"...You will be capable of this both easier and sooner if you are creating a TD, due to the fact that a TD does not require as much time as any other map (to those who wants to say: "AoS takes less time"....My answer is: "Yea sure, just look at DotA... the currently version took about 5-6 years")) This is not just I am saying, a TD can be created within minutes...I have "once" created a Tutorial TD for those who wanted to create TD's...it took me about 15-20 minutes to create, just created some few towers, made them upgradeable, added a frost tower, 7 levels...and thats it! Actually many people also gave me feedback, if I got any updates for it...And i was like "r u joking me?<3"..And interesting TD will take time, effort, and most of all, ingenuity. 50+ levels and 200+ towers is a good start.
It is a forum? isnt it?ugh now comes a debate?
Yes, it seems... but it is not, unless you are just creating a basic hero arena like Angel Arena (that does not contain any great/hard/advanced features..), maybe then, a hero arena will be in the same line as creating a Cube/Maul TD (basic TD) when it comes to how hard it is to create such a map...hero arena's seem kinda easy
It is not crap, even if it is short, with only levels and 20 towers...Have you ever played Cube Defense? Yes, the "first and only" TD that was ever created on planet earth? It had/has 20 levels 6 towers and some few upgrades on each tower (the first versions that were released). One of THE best TD's ever made. And so so so easy to create... The worst part were like creating regions for where to order the units to move...