Lifee
New Member
- Reaction score
- 46
Hi everybody, well that is my first spell and i think it's very good and i decide to show you xD
Spell name : Fire Nova
Custom model used? : Yes
GUI ? : Yes
Screenshot ? : Yes
Trigger 1 :
Trigger 2 :
A very simple spell
Please Comments xD
Credit For Custom model : JetFangInferno
Big thanks to HeX.16 for helping me to update my spell.
Edit 1 : Showing trigger
Edit 2 : Updated
Spell name : Fire Nova
Custom model used? : Yes
GUI ? : Yes
Screenshot ? : Yes
Trigger 1 :
Trigger:
- Fire Nova
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Fire Nova
- Actions
- Set Fire_Nova_Caster = (Triggering unit)
- Events
Trigger 2 :
Trigger:
- Fire Nova Loop
- Events
- Time - Every 1.00 seconds of game time
- Conditions
- Actions
- Set Fire_Nova_Group = (Units in (Playable map area) matching (((Matching unit) has buff Fire Nova) Equal to True))
- Unit Group - Pick every unit in Fire_Nova_Group and do (Actions)
- Loop - Actions
- Unit - Cause Fire_Nova_Caster to damage (Picked unit), dealing 50.00 damage of attack type Spells and damage type Normal
- Loop - Actions
- Custom script: call DestroyGroup (udg_Fire_Nova_Group)
- Events
A very simple spell
Please Comments xD
Credit For Custom model : JetFangInferno
Big thanks to HeX.16 for helping me to update my spell.
Edit 1 : Showing trigger
Edit 2 : Updated